Great Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is white and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Great was born with his father's beautiful face. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Rich, Attractive. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Golden pearl (50 gp). Malachite (7 gp). Moonstone (80 gp). Aquamarine (400 gp). Lapis lazuli (7 gp). Zircon (80 gp). Freshwater pearl (7 gp). Star ruby (500 gp). Bloodstone (80 gp). Obsidian (7 gp). Eye agate (7 gp). Peridot (80 gp). Azurite (7 gp). Tourmaline (50 gp). Lapis lazuli (7 gp). Alexandrite (400 gp). Golden pearl (50 gp). Blue quartz (7 gp). 1 Medium magic item.
Azza Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azza took refuge in the ruined castle and found the beat up spear and armor she uses now. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear
Ideals: Joker, Optimist. Flaws: Fearful. Bonds: Nature, Job. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Halfling, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Sard (70 gp). Bloodstone (70 gp). Rose (70 gp). Deep blue spinel (600 gp). Freshwater pearl (16 gp). Golden yellow topaz (600 gp). Fiery yellow corundum (400 gp). Sardonyx (70 gp). Citrine (70 gp). Jacinth (7000 gp). Star ruby (400 gp). Peridot (70 gp). Lapis lazuli (16 gp). Rock crystal (70 gp). Malachite (16 gp). Jasper (70 gp). Hematite (16 gp).
Criella Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and carries glaives. She wears her chestnut hair up. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Blacksmith, but she got bored and became a Armorer. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 132 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +10 / 5d6+4, Ranged +5 / 5d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 16000 gp. Chalcedony (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Hematite (10 gp). Peridot (50 gp). Amethyst (150 gp). Chalcedony (50 gp). Fire opal (1200 gp). Aquamarine (200 gp). Fire opal (1200 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Canary diamond (3000 gp). Black pearl (200 gp). Fiery yellow corundum (1200 gp). Azurite (10 gp). Banded agate (10 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Amber (150 gp). Iolite (50 gp). Moss agate (10 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
Althaea Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, yellow, dusty cloak. Her white hair is smooth and relatively long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She got into the Assassin business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She became a Assassin soon after.
Motivation: To end her boredom; and she is unsatisfied with her job
Flaws: Ugly, Cynical, Mundane. Bonds: Enemies, Job. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Brown-green garnet (110 gp). Star rose quartz (70 gp). Golden yellow topaz (900 gp). Jet (110 gp). Deep green spinel (110 gp). Blue diamond (3000 gp). Obsidian (10 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (800 gp). 1 Medium magic item.
Mara Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Sailor. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Mara was left her mother's suit of armor and trained in its use and care. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Adventurer, Rich, Military. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Ignan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Star rose quartz (30 gp). Tiger eye turquoise (10 gp). Aquamarine (600 gp). Sard (30 gp). Blue-white diamond (4000 gp). Chalcedony (30 gp). Deep blue spinel (600 gp). Tiger eye turquoise (10 gp). Moonstone (30 gp). Rose (30 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Chrysoberyl (110 gp). Blue sapphire (1300 gp). 1 Medium magic item.
Greeba Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright brown hair. Her violet eyes are passionate and lively.
Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Banker mother left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Red spinel (120 gp). Rock crystal (60 gp). Fire opal (900 gp). Onyx (60 gp). Fire opal (900 gp). Lapis lazuli (12 gp). Iolite (60 gp). Lapis lazuli (12 gp). Black pearl (1300 gp). Malachite (12 gp). Golden yellow topaz (1300 gp). Iolite (60 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Royston, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright grey suits and hats. He is muscular with a powerful set of arms. His hair is auburn and curly. His eyes, though not visible through his cowl, are gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Shy, Fearful. Bonds: Immigrant, Family. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Embroidered and bejeweled glove (2000 gp). Gold and ruby ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (200 gp). Gold cup set with emeralds (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
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