Sannl Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She likes to wear grey tank tops with tan skirt. She wears her blonde hair up. Her eyes are likewise green.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Dilettante, but she was a colossal failure. She became a Spy soon after.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Logical. Flaws: Selfish. Bonds: Military, Job. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Zircon (60 gp). Alexandrite (1000 gp). Jet (100 gp). Citrine (60 gp). Azurite (5 gp). Golden yellow topaz (1000 gp). Smoky quartz (60 gp). Blue star sapphire (500 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Blue quartz (5 gp). Peridot (60 gp). Rich purple corundum (500 gp). Moss agate (5 gp). Sardonyx (60 gp). Iolite (60 gp). Malachite (5 gp). Eye agate (5 gp).
Direcris Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" southern man, he dresses in collared shirts and wears a proper scarf over his head. His broad hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Rock crystal (40 gp). Pink pearl (80 gp). Obsidian (14 gp). Red garnet (80 gp). 1 Medium magic item.
Bertram Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. His black hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed easterner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Old masterpiece painting (1600 gp). 1 Medium magic item.
Shivering Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His gray fur is slicked back into a classic pompadour. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Shivering was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Flaws: Addict, Impulsive. Bonds: Religious, Poor, Adventurer. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Smoky quartz (60 gp). Sardonyx (60 gp). Tourmaline (60 gp). Malachite (11 gp). Malachite (11 gp). Moonstone (60 gp). Chrysoprase (60 gp). Hematite (11 gp). Golden yellow topaz (1300 gp). Star rose quartz (60 gp). 1 Medium magic item. 1 Medium magic item.
Leaf Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a lot of dark rich colors, with gold accents. Her left leg appears badly burned and disfigured. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her copper eyes scan people very quickly.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.
History: She was born in the west, but her parents moved at a very young age to the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Old masterpiece painting (2300 gp). 1 Medium magic item.
Creega Cason, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. She keeps her long chestnut hair kept up in a rat tail. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the east to a Dyer, Creega learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, In love. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled gold crown (3000 gp). Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). 1 Medium magic item.
Pâsh Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with green highlights, and long grey pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and he's looking for his big break
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!