Oriel Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her moppish red hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the north; and she's repulsed by the pc
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Iolite (50 gp). Deep green spinel (130 gp). Moss agate (4 gp). Star ruby (500 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Chrysoberyl (130 gp). Golden yellow topaz (200 gp). Eye agate (4 gp). Moss agate (4 gp). Fire opal (500 gp). Blue star sapphire (500 gp). Onyx (50 gp). 1 Medium magic item.
Borgu Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He is portly but not overly obese. His red hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and he is greedy
Flaws: Disease, Mundane. Bonds: Rich, Mentor, Immigrant. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 55 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Fire opal pendant on a fine gold chain (700 gp). Silver comb with moonstones (900 gp). Silver ewer (80 gp). 1 Minor magic item. 1 Minor magic item.
Jade In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He wears a deerstalker hat to cover his moderate length brown fur. He has blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Jade grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jade was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Soapmaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Amethyst (160 gp). Deep blue spinel (900 gp). Fiery yellow corundum (900 gp). Black pearl (900 gp). Tourmaline (160 gp). Malachite (13 gp). Hematite (13 gp). Zircon (40 gp). Black star sapphire (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). Aquamarine (900 gp). Black pearl (900 gp). Rhodochrosite (13 gp). Bloodstone (40 gp). Tiger eye turquoise (13 gp). Sard (40 gp). Carnelian (40 gp). Lapis lazuli (13 gp). Red garnet (160 gp). Chalcedony (40 gp).
Matilda Langdon, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her hair in dreadlocks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further she is a bit of a stoner and is frequently out of it.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the south; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Sardonyx (40 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp).
Chenna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Mentor, Family. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal, Sylvan, Gnome
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. Silver pearl (110 gp). Alexandrite (1400 gp). Zircon (60 gp). Moonstone (60 gp). 1 Medium magic item.
Kelter Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy red suit. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Kelter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Finely wrought small gold bracelet (60 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (30 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (500 gp). Sapphire pendant on gold chain (2900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled electrum ring (6000 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He carries with him a set of daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bucklal was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 19)
Armor Class 11
Hit Points 72 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2300 pp. Smoky quartz (50 gp). Aquamarine (1400 gp). Chrysoprase (50 gp). Bloodstone (50 gp). Iolite (50 gp). Iolite (50 gp). Jasper (50 gp). Freshwater pearl (7 gp). 1 Major magic item.
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