Rosamund Stratford, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears professional attire. Her red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosamund is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker, Justice. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Gold and topaz bottle stopper cork (700 gp). Golden circlet with four aquamarines (6000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Old masterpiece painting (2300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (10 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold music box (2000 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He sports a flattop hair cut. He has amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In the meantime he has taken over work as a Mason and occasionally as a mercenary.
Motivation: Further expansion of business.
Bonds: Job, Adventurer, Nature, Rich. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 24 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Eye agate (15 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). Emerald (1400 gp). Jasper (80 gp). Moonstone (80 gp). Rhodochrosite (15 gp).
Bhevek Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long red hair kept up in a rat tail. His fierce green eyes like to dwell on things.
Personality: Bhevek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Impeccable, Gifted. Flaws: PTSD, Secretive. Bonds: Religious. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 107 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan, Dwarven, Abyssal
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Chalcedony (40 gp). Lapis lazuli (15 gp). Banded agate (15 gp). Fiery yellow corundum (500 gp). Onyx (40 gp). Alexandrite (900 gp). Peridot (40 gp). Chrysoberyl (40 gp). Citrine (40 gp). Blue star sapphire (500 gp). Violet garnet (900 gp). Eye agate (15 gp). Blue diamond (6000 gp). Rich purple corundum (500 gp). Sard (40 gp). Freshwater pearl (15 gp). Alexandrite (900 gp). Malachite (15 gp). Moonstone (40 gp). Jasper (40 gp). Red spinel (40 gp). Eye agate (15 gp). Peridot (40 gp). Canary diamond (6000 gp). Golden yellow topaz (900 gp). Eye agate (15 gp). Aquamarine (900 gp). Star ruby (500 gp). 1 Major magic item.
Bertram Ansley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely grey suit with black socks and a vest with buckled shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: When he was but 6 years old his parents immigrated from the west. His childhood dream was to be a Architect, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 35 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 6 (-2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Abyssal, Aquan
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. 1 Medium magic item.
Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her brown robe and has her nunchaku always slung over her shoulder. Her hair is short and silver. Her eyes are blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with poetry.
History: She got into the Navigator business at a young age. Her mother took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.
Motivation: She would like to get married and retire; and she is unsatisfied with her job
Ideals: Disciplined, Artistic. Bonds: Job, Nature, Has a crush. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 91 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1800 pp. 1 Medium magic item.
Jezebeth Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to her, and she is able to talk to them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the east was not economically sound they moved to her current location. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: Marry her sister to traveling adventurers; and she's looking for her big break
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 20)
Armor Class 11
Hit Points 106 (20d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 3500 pp. Deep blue spinel (1100 gp). Jade (140 gp). Jasper (70 gp). Silver pearl (140 gp). Jasper (70 gp). Citrine (70 gp). Aquamarine (1100 gp). Star ruby (1600 gp). Zircon (70 gp). Star rose quartz (70 gp). Deep blue spinel (1100 gp). Freshwater pearl (5 gp). Chrysoberyl (140 gp). Black pearl (1100 gp). Citrine (70 gp). Chalcedony (70 gp). Banded agate (5 gp). Zircon (70 gp). Chrysoprase (70 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Jacinth (8000 gp). Eye agate (5 gp). Red-brown spinel (140 gp). Fiery yellow corundum (1600 gp). Aquamarine (1100 gp). 1 Medium magic item.
Makaria Power, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who likes to wear green tank tops with tan skirt, she is not a threatening figure. Her black hair is long and unkept. Her ears are large.
Personality: Makaria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She pushes her goals aggressively. She is also a coward if confronted.
History: Makaria was born the youngest of three triplets. Her martial abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and she is terrified, and will act out of fear
Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 108 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Terran, Druidic, Aquan
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (9 gp). Freshwater pearl (9 gp). Smoky quartz (60 gp). Brown-green garnet (110 gp). Citrine (60 gp). 1 Medium magic item.
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