Medrash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His bronze crest, when down, is lengthy. His gold eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Forgetful, Fearful. Bonds: Mentor. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Coral (40 gp). Freshwater pearl (7 gp). Black pearl (200 gp). Peridot (50 gp). Red garnet (40 gp). Silver pearl (40 gp). Azurite (7 gp). Golden yellow topaz (200 gp). Zircon (50 gp). Bloodstone (50 gp). Alexandrite (200 gp). Hematite (7 gp). Lapis lazuli (7 gp). Jasper (50 gp). 1 Medium magic item.
Jacoba Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her red robe. Her auburn hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is used to getting what she wants. In part because she is a meticulous planner.
History: Jacoba was born in the west. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Jacoba was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and a deep hatred of giants
Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan, Ignan
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. Red garnet (140 gp). Sardonyx (40 gp). Blue quartz (7 gp). Pink pearl (140 gp). Blue quartz (7 gp). 1 Minor magic item.
Orla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit. Her silver hair is thinning but still full. Her brown eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Orla was born on a far western desert where she grew up under the tutelage of her mother, an expert Jeweler. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is greedy; and she has a crush on the local fortune-teller
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Rich. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Undercommon, Celestial
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Tiger eye turquoise (10 gp). Onyx (30 gp). Golden yellow topaz (1200 gp). Peridot (30 gp).
Marigold Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. She keeps her golden hair in a pixie cut. Her eyes are likewise green. Her teeth are white and perfect.
Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. Through the years after Marigold was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Marigold's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 78 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Carved bone or ivory statuette (20 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp).
Vlorn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears white trousers with pastel and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a greatsword. His hair is brown, silky, and of moderate length. He has gleaming, smiling violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Vlorn grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 20)
Armor Class 14
Hit Points 81 (20d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnoll, Celestial
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 28000 gp. Deep blue spinel (200 gp). Rose (60 gp). Deep green spinel (60 gp). Chrysoberyl (60 gp). Pink diamond (5000 gp). Fiery yellow corundum (1100 gp). Tourmaline (60 gp). Fire opal (1100 gp). Silver pearl (60 gp). Rhodochrosite (11 gp). Emerald (1100 gp). 1 Medium magic item. 1 Medium magic item.
Helen Shelby, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is long and red with streaks of white, and is pulled back with small grey clips. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.
History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Persistence, Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 19)
Armor Class 13
Hit Points 119 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Giant
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2900 pp. Aquamarine (1200 gp). Moonstone (40 gp). Azurite (11 gp). Alexandrite (1200 gp). Rock crystal (40 gp). Alexandrite (1200 gp). Peridot (40 gp). Emerald (900 gp). Carnelian (40 gp). Jet (110 gp). Azurite (11 gp). Chalcedony (40 gp). Iolite (40 gp). Aquamarine (1200 gp). Emerald (900 gp). Rock crystal (40 gp). Deep green spinel (110 gp). Moonstone (40 gp). Iolite (40 gp). Blue quartz (11 gp). Fire opal (900 gp). Star ruby (900 gp). Hematite (11 gp). Bloodstone (40 gp). Red spinel (110 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). White pearl (110 gp). Blue quartz (11 gp). Moonstone (40 gp). Jet (110 gp). Aquamarine (1200 gp). Azurite (11 gp). White opal (900 gp). 1 Medium magic item. 1 Medium magic item.
Rosamund Charlton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a grey costume with the symbols of magic on her torso. With wild chestnut hair. She has violet eyes and a grey hat with a red feather.
Personality: Rosamund speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is afraid of women and trembles around them
History: Born in the west to a Glassblower, Rosamund learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 131 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Sapphire pendant on gold chain (1600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

