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NPC Generator

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Advanced [show]


Lagazi Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east. Lagazi abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the east, certain she would find work there.

Motivation: To protect her home; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Adventurer, Guardian. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Lagazi Clapham, Female Half-Orc Druid 15
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1100 pp. Rose (40 gp). Azurite (7 gp). Hematite (7 gp). Chrysoberyl (110 gp). Jacinth (2000 gp). White opal (1600 gp). Smoky quartz (40 gp). Blue quartz (7 gp). Sardonyx (40 gp). Aquamarine (1200 gp). Black opal (1600 gp). Black star sapphire (1600 gp). Violet garnet (1200 gp). Smoky quartz (40 gp). Tourmaline (110 gp). 1 Medium magic item.


Social Check DCs


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" western man, he is well dressed, constantly wearing a white suit, pastel shirt, and red tie. His auburn hair is singed and shortened. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Osco studied abroad. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Nature. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Osco Smoothhands, Male Halfling Druid 15
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Insight +4, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Yevelda Brent, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor. She has a moderate pudge and is not very fit. Her chestnut hair is well kept. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Optimist. Flaws: Mundane, Fearful. Bonds: In love. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Yevelda Brent, Female Half-Orc Druid 15
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Performance +8
Senses Passive Perception 11
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Obsidian (13 gp). Star rose quartz (20 gp). Moss agate (13 gp). Black pearl (800 gp). Banded agate (13 gp). Deep blue spinel (800 gp). Coral (80 gp). Blue quartz (13 gp). Deep green spinel (80 gp). Sard (20 gp). Freshwater pearl (13 gp). Alexandrite (800 gp). Black pearl (800 gp). Obsidian (13 gp). Black pearl (800 gp). Lapis lazuli (13 gp). Sardonyx (20 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has cinnamon fur. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Drifting does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Shepherd, Drifting learned a great deal about his mother's area of expertise. When Drifting reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Military, Job. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Drifting In the Wind, Male Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Intimidation +7, Medicine +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Black pearl (600 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dalgal was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Family, Slave. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Dalgal Stoutale, Male Dwarf Druid 15
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 86 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Tourmaline (70 gp). Red spinel (70 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Rose (40 gp). Fiery yellow corundum (900 gp). Clear bright green emerald (8000 gp). Rich purple corundum (900 gp). Moonstone (40 gp). Red garnet (70 gp). Tourmaline (70 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His black hair is heavily combed to the right. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Knight in town.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Knight soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Guardian, Job, Nature, Poor. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ozyman Warmwater, Male Halfling Druid 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 31 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Fire opal pendant on a fine gold chain (900 gp). Black velvet mask with numerous citrines (80 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Lance Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Lance Abram, Male Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs

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