Abalaba Reese, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, blue, dusty cloak. Her silver hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.
History: She was born at the edge of vast desert. Abalaba was born on a far western desert where she grew up under the tutelage of her mother, an expert Bather. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature, Immigrant. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 158 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A silver and pearl hairclip (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (180 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver ewer (40 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A silver and pearl hairclip (40 gp).
Sindri Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Sindri does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sindri was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Passionate. Flaws: Depressed. Bonds: Rich, Military, Job. Occupation: Sage
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Kasdeya Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Her chestnut hair has been sun bleached extensively. She has several tiny aquamarine earrings on each ear.
Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.
Motivation: To prove her worth to the world.
Ideals: Entrepeneur. Flaws: Impulsive, Hedonist, PTSD. Bonds: Rich. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Amber (130 gp). Malachite (10 gp). Lapis lazuli (10 gp). Red-brown spinel (130 gp). Black opal (500 gp). Amethyst (130 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Silver pearl (130 gp).
Windy Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is well dressed, constantly wearing a pastel suit, red shirt, and black tie. Her orange fur is kept up in a ponytail inside a top hat. Her eyes are a pleasant green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of eastern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (2200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A delicate brass dragon egg (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fonkin Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Mercenary in town.
History: Born to a Dyer, his father struggled to pay the bills. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Shy, Insane. Bonds: Job, Poor, Family. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 153 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 20 (+5) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Giant, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Hematite (11 gp). Red spinel (80 gp). Hematite (11 gp). Rhodochrosite (11 gp). Malachite (11 gp). Azurite (11 gp). Star rose quartz (80 gp). Coral (80 gp). Iolite (80 gp). Coral (80 gp). Banded agate (11 gp). Jasper (80 gp). Rose (80 gp). Tourmaline (80 gp). 1 Medium magic item.
Hirrathak Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is copper and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Hirrathak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Athletic. Bonds: Enemies, Family, Religious, Immigrant. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Red-brown spinel (110 gp). Bloodstone (60 gp). Deep green spinel (110 gp). Jet (110 gp). Hematite (16 gp). Peridot (60 gp). Peridot (60 gp). Red spinel (110 gp). Emerald (400 gp). Malachite (16 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.
Myathethil Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. Her blonde hair is heavily combed to the right. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and marry her brother to traveling adventurers
Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Tiger eye turquoise (15 gp). Black opal (1400 gp). Blue sapphire (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!