Oppah Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her black hair is cut jaggedly and amateurishly. Her blue eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Flaws: Shy, Impulsive, Mundane. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Azurite (10 gp). Bloodstone (40 gp). Violet garnet (600 gp). Obsidian (10 gp). Black pearl (600 gp). Violet garnet (600 gp). Peridot (40 gp). Jasper (40 gp). Obsidian (10 gp). Alexandrite (600 gp). Coral (160 gp). 1 Medium magic item.
Howard Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean red cloak covering his clean studded leather, and a wedding ring on his left hand. His red hair is cut short. He has green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.
History: Born to a Herbalist, his mother struggled to pay the bills. He married young, but lost his spouse to orcs. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and he loathes his own lifestyle
Flaws: Depressed. Bonds: In love, Job, Enemies, Poor. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Peridot (60 gp). Lapis lazuli (10 gp). Deep blue spinel (1000 gp). Eye agate (10 gp). Bloodstone (60 gp). Blue quartz (10 gp). Peridot (60 gp). Azurite (10 gp). Sardonyx (60 gp).
Murook Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her moppish golden hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying sister.
Motivation: To clean up the streets; and she wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Guardian, Military. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Deep blue spinel (1100 gp). Moss agate (16 gp). Blue sapphire (1000 gp). Hematite (16 gp).
Matilda Hale, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Giant, Aquan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Deep blue spinel (1200 gp). Lapis lazuli (12 gp). Azurite (12 gp). Alexandrite (1200 gp). Red spinel (120 gp). Brown-green garnet (120 gp). Tiger eye turquoise (12 gp). Bloodstone (80 gp). Banded agate (12 gp). Golden yellow topaz (1200 gp). White opal (1100 gp). Chrysoprase (80 gp). Peridot (80 gp). Emerald (1100 gp). Chrysoprase (80 gp). Freshwater pearl (12 gp). Black pearl (1200 gp). Onyx (80 gp). 1 Medium magic item.
Bree Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She keeps her silver hair in a flapper bob. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a small toy that she constantly fidgets with.
History: Bree was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Malachite (13 gp). Chrysoprase (70 gp). Azurite (13 gp). White pearl (70 gp). Golden yellow topaz (600 gp). Golden pearl (70 gp). Rhodochrosite (13 gp). Jacinth (4000 gp). Carnelian (70 gp). Red spinel (70 gp). Chrysoberyl (70 gp). White pearl (70 gp). Pink pearl (70 gp). Moss agate (13 gp). Star ruby (600 gp). Citrine (70 gp). Azurite (13 gp). Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Deep blue spinel (600 gp). Violet garnet (600 gp).
Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in tan turtlenecks beneath a white coat with red slacks. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Thamior embodies much of what other species detest in the Elves. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Gold and ruby ring (4000 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A delicate brass dragon egg (30 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (2300 gp). Gold and topaz bottle stopper cork (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (2300 gp).
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears a tan cloak and cross-gartered pastel stockings. His golden hair is braided into rings. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamior took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Violet garnet (1000 gp). Onyx (40 gp). Rhodochrosite (16 gp). Rose (40 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Black opal (1600 gp). Fire opal (1600 gp). Deep green spinel (160 gp). Violet garnet (1000 gp). Zircon (40 gp). Pink pearl (160 gp). Emerald (1600 gp). Black pearl (1000 gp). Tourmaline (160 gp). Black star sapphire (1600 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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