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NPC Generator

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Advanced [show]


Eleanor Home, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears dark leathers with embroidery. She keeps her red hair in a flapper bob. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made her what she is. Her family was turned out during the war. She and her family wandered north to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends; and further expansion of business

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Eleanor Home, Female Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Amber (80 gp). Black pearl (400 gp). Rhodochrosite (7 gp). Red garnet (80 gp). Malachite (7 gp). Blue sapphire (1200 gp). Blue quartz (7 gp). Chalcedony (80 gp). Malachite (7 gp). 1 Medium magic item.


Social Check DCs


Faral Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a tan and brown robe with the hood down. She keeps her golden hair in a pixie cut. Her eyes are green and beady.

Personality: She is calm most of the time but flees social interaction. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Faral has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against goblins.

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Faral Caerdonel, Female Elf Druid 16
Medium (4'11") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 700 pp. Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Chrysoberyl (140 gp). Rock crystal (50 gp). Black pearl (1500 gp). Smoky quartz (50 gp). Alexandrite (1500 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Sard (50 gp).


Social Check DCs


Bethrynna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting tan shirt and pants. Her chestnut hair is lengthy. Her eyes are brown and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bethrynna Ariessus, Female Elf Druid 16
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 61 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 9000 gp. Chrysoberyl (80 gp). Deep green spinel (80 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Hematite (5 gp). Lapis lazuli (5 gp). Rich purple corundum (700 gp).


Social Check DCs


Patrick Garfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is smooth and relatively long. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Patrick Garfield, Male Human Druid 18
Medium (5'6") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 109 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +7, History +8
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 800 pp. Star rose quartz (70 gp). Rose (70 gp). Sardonyx (70 gp). Rock crystal (70 gp). Hematite (16 gp). Jasper (70 gp). Freshwater pearl (16 gp). Deep blue spinel (1300 gp). Jasper (70 gp). Azurite (16 gp). Chrysoberyl (160 gp).


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man sports brown clothing, slightly heavier than average wear. His chestnut hair is long and unkept. He has a dull look in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. Ralf was born on a far eastern forest where he grew up under the tutelage of his father, an expert Fisher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Ralf Gracey, Male Human Druid 18
Medium (5'11") Human, Lawful Good (CR 18)
Armor Class 9
Hit Points 49 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Nature +9, Religion +9
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 5000 gp. Gold music box (3000 gp). Golden circlet with four aquamarines (5000 gp). A small bag of saffron. (90 gp). Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Marshal does. He has done his best to style his blonde hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Marshal, Simon learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is greedy.

Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Simon Gladstone, Male Human Druid 16
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 39 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Gold cup set with emeralds (11000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (6000 gp). Gold music box (3000 gp). Solid gold idol (200 gp). Old masterpiece painting (1800 gp). A necklace of small pink pearls (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a white suit, blue shirt, and black tie. Her hair is short and blonde. Her eyes are a pleasant green.

Personality: She likes to make people angry or surprised. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born to a Apothecary, her mother struggled to pay the bills. Her first spouse was a Apothecary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Tawna and her spouse have recently divorced.

Motivation: To reunite with her absent mother.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Tawna Underfoot, Female Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)15 (+2) 12 (+1)19 (+4)
Skills Insight +6, Performance +9
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (160 gp). Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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