Leaf In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Leaf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Fighting, Athletic. Bonds: Attractive, Has a crush, Enemies. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Celestial
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Jet (90 gp). Deep blue spinel (300 gp). Iolite (30 gp). Blue quartz (11 gp). Deep blue spinel (300 gp). Banded agate (11 gp). Star rose quartz (30 gp). Black pearl (300 gp). Star rose quartz (30 gp).
Mumpena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her white hair well, parting it to the left. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north. She worked as a nervous Assassin and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.
Bonds: Attractive, Job, Immigrant. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp.
Traulam Rothenel, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy white hair. Her eyes are amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people; and she wants nothing more than to rejoin the army
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Military. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Red spinel (120 gp). Deep blue spinel (1600 gp). Pink pearl (120 gp). Peridot (60 gp). Jade (120 gp). Rhodochrosite (11 gp). Red-brown spinel (120 gp). Azurite (11 gp). Golden pearl (120 gp). Pink pearl (120 gp). Sardonyx (60 gp). Black opal (1000 gp). Obsidian (11 gp). Brown-green garnet (120 gp). Black pearl (1600 gp). Rock crystal (60 gp). Amethyst (120 gp). Red spinel (120 gp). Chrysoberyl (120 gp). Canary diamond (2000 gp). Zircon (60 gp). 1 Medium magic item.
Spring Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His yellow fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Spring was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Spring's father didn't care for him much, and the feeling was mutual. During his travels, Spring and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Spring discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Spring fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Celestial, Aquan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Azurite (9 gp). Blue star sapphire (1200 gp). Alexandrite (1400 gp). Rock crystal (20 gp). Malachite (9 gp). Sardonyx (20 gp). Deep blue spinel (1400 gp). Citrine (20 gp). Azurite (9 gp). Moss agate (9 gp). Azurite (9 gp). Banded agate (9 gp). 1 Medium magic item.
Oren Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This southern man prefers to wear red clothing when he does not wear armor. His clothes are grease stained in places. His blonde hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Oren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 4 years old his parents immigrated from the south. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 61 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. White pearl (90 gp). Black pearl (900 gp). Blue quartz (4 gp). Alexandrite (900 gp). Azurite (4 gp). Aquamarine (900 gp). Citrine (40 gp). 1 Medium magic item.
Oren Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Actor does. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Oren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Sailor, who enjoyed hunting, Oren was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Actor for hire.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Attractive, Nature. Occupation: Actor
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll, Druidic
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1500 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Ronwe Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is portly but not overly obese. Her hair is red and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.
History: Ronwe was raised in a hard working conservative environment. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Insane, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Freshwater pearl (14 gp). Fiery yellow corundum (600 gp). Onyx (50 gp).
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