Yvonne Kent, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. She is an epitome of beauty. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them
History: Born to a Merchant, her father struggled to pay the bills. Through the years after Yvonne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Yvonne's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Yvonne and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Slave. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 47 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Sard (80 gp). Hematite (12 gp). Aquamarine (700 gp). Aquamarine (700 gp). Violet garnet (700 gp). Aquamarine (700 gp). Freshwater pearl (12 gp). Alexandrite (700 gp). Black pearl (700 gp). Onyx (80 gp). Fire opal (1000 gp). Zircon (80 gp). 1 Medium magic item.
Myev Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She keeps her silver hair in a pixie cut. She has several tiny jet earrings on each ear.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with a lost civilization.
History: She comes from a rich eastern family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Someone believes her a fraud; and a deep hatred of dire rats
Flaws: PTSD. Bonds: Rich, Attractive, Adventurer, Religious, Enemies. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Orc, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Onyx (50 gp). Silver pearl (140 gp). Rock crystal (50 gp). Jet (140 gp). Black pearl (1400 gp). Fire opal (700 gp). Banded agate (11 gp). Moonstone (50 gp). Black star sapphire (700 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Black opal (700 gp). Pink pearl (140 gp). 1 Medium magic item.
Bertram Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His tied-back hair is auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Spy, who enjoyed hunting, Bertram was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Black opal (400 gp). Jade (120 gp). Red spinel (120 gp). Lapis lazuli (7 gp). Golden yellow topaz (400 gp). Banded agate (7 gp). Silver pearl (120 gp). Aquamarine (400 gp). Alexandrite (400 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Amethyst (120 gp). Peridot (20 gp). Eye agate (7 gp). Lapis lazuli (7 gp). Black pearl (400 gp). Sard (20 gp). Citrine (20 gp). Banded agate (7 gp). Golden yellow topaz (400 gp). Obsidian (7 gp). Black pearl (400 gp). Blue quartz (7 gp). Blue sapphire (400 gp). 1 Medium magic item.
Zook Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. During his travels, Zook and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zook discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zook fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer, Slave. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Black pearl (1000 gp). Hematite (11 gp). Blue sapphire (1000 gp). Sard (70 gp).
Markosian Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long silver hair kept up in a rat tail. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.
History: Markosian hails from a village terrorized by goblins. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She wants revenge against goblins; and she is greedy
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Chrysoberyl (120 gp). Red garnet (120 gp). Tourmaline (120 gp). Sard (60 gp). Peridot (60 gp). Jet (120 gp). Tiger eye turquoise (14 gp). Sard (60 gp). Tourmaline (120 gp). Freshwater pearl (14 gp). Fire opal (1300 gp). Blue sapphire (1300 gp). Blue sapphire (1300 gp). 1 Medium magic item.
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Detective uniform. Her fur is short and gray. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A powerful slaver made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Detective. She became a Detective soon after.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult.
Flaws: Shy, Hedonist. Bonds: Job, Mentor. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 144 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Jet (150 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Amethyst (150 gp). Silver pearl (150 gp). Obsidian (4 gp). Zircon (60 gp). Banded agate (4 gp). Chrysoprase (60 gp). Chrysoberyl (150 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Azurite (4 gp). Sardonyx (60 gp). Eye agate (4 gp). Silver pearl (150 gp). Freshwater pearl (4 gp). Jasper (60 gp). Carnelian (60 gp). Malachite (4 gp). Blue star sapphire (1100 gp). Chalcedony (60 gp). Hematite (4 gp). Hematite (4 gp). Carnelian (60 gp). Blue quartz (4 gp). Moss agate (4 gp). Sardonyx (60 gp). Tiger eye turquoise (4 gp). Coral (150 gp). Fiery yellow corundum (1100 gp). Alexandrite (1100 gp). Jet (150 gp).
Theriatis Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. His brown hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting, Logical, Artistic. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Freshwater pearl (16 gp). Chrysoprase (70 gp). Moonstone (70 gp). Rhodochrosite (16 gp). White pearl (120 gp).
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