Paelias Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears a Stetson hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: To be a Body Guard again.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 61 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Sardonyx (60 gp). Blue diamond (5000 gp). Blue sapphire (1400 gp). Rhodochrosite (14 gp). Freshwater pearl (14 gp). Red garnet (120 gp). White opal (1400 gp).
Kilia Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a hand crossbow on her belt. She carries a battered rapier and tarnished hand crossbow as well. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her fierce green eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Kilia was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against illithids; and expand her business
Ideals: Fighting, Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 800 pp. Red garnet (90 gp). Pink diamond (8000 gp). Malachite (8 gp). Deep green spinel (90 gp). 1 Medium magic item.
Leucis Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of lances on his belt, each one with a opal on the hilt. He has styled his red hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leucis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Charles Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet armored body suit, with a simple brown line shooting up and back down. With a patchy black beard and wild black hair. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: He was born several months after his mother was called into army service. When Charles reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and retire the richest man in the north
Flaws: Ugly, Selfish. Bonds: Guardian, Military. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Red-brown spinel (110 gp). Banded agate (5 gp). Eye agate (5 gp). Eye agate (5 gp). 1 Medium magic item.
Seven Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a pastel broad hat and pastel clothes. Her whole body is exceptionally muscular. Her gray fur is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the east, but her parents moved at a very young age to the north. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Seven was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Many gnolls want her driven away.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Rhodochrosite (12 gp). Fire opal (1400 gp). Deep blue spinel (1000 gp). Jasper (80 gp). Chalcedony (80 gp). Sardonyx (80 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). Moss agate (12 gp). Aquamarine (1000 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp). Onyx (80 gp). Chrysoberyl (40 gp). Malachite (12 gp). Deep blue spinel (1000 gp). Jade (40 gp). Rhodochrosite (12 gp). Coral (40 gp). Aquamarine (1000 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He is well dressed, but even with his fine clothing he looks run-down. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant green.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of orcs once and for all.
History: The child of a Adventurer, who enjoyed hunting, Nalral was taken on many hunting expeditions. In his 16th year, his parents were killed by a orcs raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against orcs; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Enemies, Nature, Adventurer. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 145 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 19 (+4) | 4 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 12000 gp. Aquamarine (700 gp). Jet (100 gp). Violet garnet (700 gp). Smoky quartz (40 gp). Peridot (40 gp). Aquamarine (700 gp). Hematite (12 gp). White pearl (100 gp). Eye agate (12 gp). Smoky quartz (40 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Azurite (12 gp). Sard (40 gp).
Gardain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is kept up in a ponytail inside a small hat. He has violet eyes and a grey hat with a pastel feather.
Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 pp. Aquamarine (700 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Malachite (16 gp). Red garnet (40 gp). Obsidian (16 gp). Golden pearl (40 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Blue quartz (16 gp). Deep green spinel (40 gp). Deep blue spinel (700 gp). Eye agate (16 gp). Blue star sapphire (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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