Ildrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a long, green, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is cut close to his head. He has a tattooed face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants revenge against illithids.
Ideals: Opinionated. Flaws: Secretive. Bonds: Rich, Enemies, Debt. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp.
Caelynn Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her silver hair is still thick. Her thin eyebrows rest above her beady violet eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Engraver, but she got bored and became a Mercenary. She inherited the family business which she has now maintained for 3 years.
Motivation: To be a Engraver again; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Chalcedony (70 gp). Banded agate (12 gp). Jasper (70 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (1100 gp). White opal (800 gp). Alexandrite (1100 gp). Red spinel (100 gp). Citrine (70 gp). Hematite (12 gp). Jade (100 gp). Fire opal (800 gp). Pink pearl (100 gp). White opal (800 gp). Smoky quartz (70 gp). Brown-green garnet (100 gp). Moss agate (12 gp). Red-brown spinel (100 gp). Red-brown spinel (100 gp).
Symma Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan leather gloves, a tan jacket, and tight pants. She is muscular with a powerful set of arms. Her chestnut hair is cut jaggedly and amateurishly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A freak accident while working with her Barkeep mother left her crippled. She then took over the family business and is one of the better Architect for hire.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Job, Guardian. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 159 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Abyssal, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Blue star sapphire (900 gp). Alexandrite (600 gp). Moonstone (70 gp). Violet garnet (600 gp). Bloodstone (70 gp). Onyx (70 gp). Fiery yellow corundum (900 gp). Blue-white diamond (5000 gp). Black star sapphire (900 gp). Rock crystal (70 gp). Rock crystal (70 gp). Bloodstone (70 gp). Obsidian (10 gp). Amethyst (100 gp). Rose (70 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). White pearl (100 gp). White opal (900 gp). Moss agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thradal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Thradal lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Debt. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Zircon (30 gp). Brown-green garnet (100 gp). Red spinel (100 gp). Black pearl (1100 gp). Iolite (30 gp). Lapis lazuli (7 gp). Blue sapphire (800 gp). Zircon (30 gp). Violet garnet (1100 gp). Lapis lazuli (7 gp). Alexandrite (1100 gp). Azurite (7 gp). Star ruby (800 gp). Chalcedony (30 gp). Tourmaline (100 gp). Eye agate (7 gp). Iolite (30 gp). Moss agate (7 gp). Violet garnet (1100 gp). Hematite (7 gp). Red garnet (100 gp). Golden pearl (100 gp). White opal (800 gp).
Meriele Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair is short and silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also is a firm believer in the womanly ideal.
History: Born in the east to a Bookbinder, Meriele learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Flaws: Insomniac, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. Amber (160 gp). Deep blue spinel (500 gp). Star ruby (1500 gp). Azurite (14 gp). Sardonyx (30 gp). Peridot (30 gp). Jasper (30 gp). Black pearl (500 gp). Blue quartz (14 gp). Carnelian (30 gp). Amethyst (160 gp). Black pearl (500 gp). Alexandrite (500 gp). 1 Medium magic item. 1 Medium magic item.
Gimgen Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimgen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Red-brown spinel (160 gp). Iolite (60 gp). White opal (1600 gp). Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Amber (160 gp). Bloodstone (60 gp). Star ruby (1600 gp). Amber (160 gp). Alexandrite (1100 gp). Blue diamond (7000 gp).
Shamash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Beneath his clothing is a huge mess of scar tissue. His silver crest is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Shamash was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Slave, Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Bloodstone (50 gp). Star ruby (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!