Zephan Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. A gifted student he started as a Roofer, but he got bored and became a Doctor. He has worked as a Doctor like his father before him.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Religious. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp.
Alex Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He typically wears violet cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Aquamarine (400 gp). Star rose quartz (50 gp). Golden yellow topaz (400 gp). Eye agate (6 gp). Peridot (50 gp). Deep blue spinel (400 gp). Chalcedony (50 gp). Violet garnet (400 gp). Obsidian (6 gp). Deep blue spinel (400 gp). Citrine (50 gp). Deep green spinel (100 gp). Sard (50 gp). Malachite (6 gp). Rose (50 gp). Onyx (50 gp). Amethyst (100 gp). Red-brown spinel (100 gp). Star rose quartz (50 gp). Black pearl (400 gp). Obsidian (6 gp). Golden pearl (100 gp). Sardonyx (50 gp). Azurite (6 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). Alexandrite (400 gp). Aquamarine (400 gp). 1 Medium magic item. 1 Medium magic item.
Charles Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey costume with the symbols of the sun god on his torso. He has wavy blonde hair. His blue eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Assassin.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Justice. Flaws: Mundane. Bonds: Family, Job, Has a crush. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 39 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp. Fiery yellow corundum (600 gp). Deep blue spinel (900 gp). Iolite (60 gp). Chalcedony (60 gp). Rich purple corundum (600 gp). Chalcedony (60 gp). Rhodochrosite (13 gp). Deep green spinel (70 gp). Sard (60 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Emerald (600 gp). Sardonyx (60 gp). Blue sapphire (600 gp). Blue quartz (13 gp). Star rose quartz (60 gp). Sardonyx (60 gp).
Salanop Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. Her red hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Salanop studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Salanop and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly, Antagonistic, Depressed. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 106 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling, Infernal
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (500 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (1100 gp). A silver and pearl hairclip (80 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arannis Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He is physically well-built. His white hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Arannis will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Arannis hails from a village terrorized by goblins. A gifted student he started as a Armorer, but he got bored and became a Navigator. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Extrovert. Flaws: Disease, Forgetful. Bonds: Enemies, Job. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Giant, Orc, Aquan, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Smoky quartz (50 gp). Violet garnet (1200 gp). Red garnet (130 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). Sardonyx (50 gp). Bloodstone (50 gp). 1 Medium magic item.
Ahrim Power, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Ahrim studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the ruined castle and found the beat up rapier and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Rock crystal (80 gp). Chalcedony (80 gp). Hematite (9 gp). Hematite (9 gp). Eye agate (9 gp). Violet garnet (400 gp). Malachite (9 gp). Aquamarine (400 gp). Tiger eye turquoise (9 gp). Zircon (80 gp). Aquamarine (400 gp). Iolite (80 gp). Obsidian (9 gp). Alexandrite (400 gp). Smoky quartz (80 gp). Black star sapphire (1300 gp).
Nutae Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered red stockings. He is physically well-built. His white hair is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Military, Slave. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Golden yellow topaz (700 gp). Black pearl (700 gp). Coral (130 gp). Red garnet (130 gp). Deep blue spinel (700 gp). Fiery yellow corundum (1100 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
