Makaria Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fine chain shirt which she covers with green colored cloaks and clothing. Her hair is dark red and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Makaria was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and revenge
Flaws: Emotional, PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Aquamarine (1300 gp). Tourmaline (60 gp). Onyx (20 gp). Lapis lazuli (8 gp). Jet (60 gp). Coral (60 gp). Chrysoberyl (60 gp). Rose (20 gp). Amethyst (60 gp). Chrysoberyl (60 gp).
Adelaide Brownrigg, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. She has done her best to style her silver hair to look like a famous performer. Her blue eyes peer out from beneath her broad brown hat.
Personality: She is calm most of the time but flees social interaction. She is an amazing painter.
History: She was born at the edge of vast forest. She was an apprentice working in her father's forge. She struck the Locksmith job and began her own company from there.
Motivation: To be a Marshal again; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
Geoffrey Windsor, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His eyes are a pleasant green.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Geoffrey was raised in a hard working conservative environment. In his 13th year, his parents were killed by a goblins raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Fiery yellow corundum (500 gp). Black star sapphire (500 gp). Amber (130 gp). Rich purple corundum (500 gp). Fiery yellow corundum (500 gp). Black star sapphire (500 gp). Coral (130 gp). Alexandrite (1600 gp). Obsidian (14 gp). Malachite (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his cinnamon fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Black pearl (1600 gp). Star rose quartz (70 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Star rose quartz (70 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Tiger eye turquoise (4 gp). Onyx (70 gp). Red garnet (140 gp). Tourmaline (140 gp). Rose (70 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1600 gp). 1 Medium magic item.
Sindri Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. His hair is golden and curly. His amber eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Shipwright. He is an amazing painter.
History: When he was but 4 years old his parents immigrated from the north. Sindri was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shipwright. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a fortune-teller again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Finely wrought small gold bracelet (10 gp). Solid gold idol (600 gp).
Jillian Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a white coat over a black low-cut shirt, and a feathered hat upon her head. She has shaved her head bald. Her eyes are blue and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich southern family. She has had some formal dancing training, and achieved minor success. She now spends her time doing works of charity.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it
Ideals: Justice, Philantrophist, Artistic. Bonds: Rich, Debt. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Citrine (20 gp). Peridot (20 gp). Peridot (20 gp). Red spinel (50 gp). Deep blue spinel (300 gp). Carnelian (20 gp). Azurite (10 gp). Zircon (20 gp). Tourmaline (50 gp). Coral (50 gp). Violet garnet (300 gp). Rose (20 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Chrysoberyl (50 gp). Hematite (10 gp).
Flask In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She tends to wear a large pastel jacket. She sports a flattop fur cut. She has several tiny amber earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She was granted martial powers by her dying sister.
Motivation: She is greedy.
Ideals: Joker, Gifted. Bonds: Rich, Military. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 69 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Jasper (30 gp). Tourmaline (140 gp). Blue sapphire (1300 gp). Malachite (16 gp). Freshwater pearl (16 gp). Blue sapphire (1300 gp). Pink pearl (140 gp). Jet (140 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
