Fulbar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He wears his golden hair down. His green eyes are slightly larger than normal.
Personality: Fulbar is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fulbar is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and retire the richest man in the east
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 20)
Armor Class 16
Hit Points 126 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic
Attacks Melee +5 / 5d10-1, Ranged +11 / 5d10+5, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Finely wrought small gold bracelet (100 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (700 gp). Cloth of gold vestments (180 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (100 gp). A roughly beaten golden orb (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Trynnicus Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His bronze crest, when down, is lengthy. His red eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Junk Dealer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1200 pp. Smoky quartz (30 gp). Moss agate (9 gp). Obsidian (9 gp). Obsidian (9 gp). Citrine (30 gp). Fire opal (400 gp). Rhodochrosite (9 gp). Violet garnet (1400 gp). Carnelian (30 gp). Red garnet (90 gp). Deep green spinel (90 gp). Citrine (30 gp). Smoky quartz (30 gp). Carnelian (30 gp). Blue quartz (9 gp). Alexandrite (1400 gp). Moonstone (30 gp). Sard (30 gp). Obsidian (9 gp). Chalcedony (30 gp). Tiger eye turquoise (9 gp). Azurite (9 gp). Pink pearl (90 gp). Chrysoprase (30 gp). Tourmaline (90 gp). Malachite (9 gp). Silver pearl (90 gp). Lapis lazuli (9 gp). Golden yellow topaz (1400 gp). Red-brown spinel (90 gp). Lapis lazuli (9 gp).
Lidda Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right leg appears badly burned and disfigured. Her head has been shaved. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Lidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the west her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 143 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1800 gp). Black velvet mask with numerous citrines (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
Thorin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white hair. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Thorin embodies much of what other species detest in the Dwarves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a necromancer, Thorin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 20)
Armor Class 11
Hit Points 121 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan, Sylvan
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Sapphire pendant on gold chain (2400 gp). A necklace of small pink pearls (4000 gp). A delicate brass dragon egg (90 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1500 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (140 gp). Gold music box (1000 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item.
Hatae Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who has a large violet mantle and cape that has been intricately interwoven into her white robe. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Optimist, Entrepeneur. Flaws: Insane, Disease, Insomniac. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. 1 Medium magic item.
Tarhun Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Barkeep. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His eyes are gold and he is always smoking a pipe.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Tarhun was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Tarhun's homeland. Tarhun decided to take the middle way and become a bodyguard. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Pacifist, Fighting. Bonds: Job, Slave, Immigrant. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 8
Hit Points 116 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +4 / 5d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A small bag of saffron. (80 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (500 gp). Gold music box (3000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tattered old clothes. Her copper crest is unkempt and raggedy. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She works hard and plays hard.
History: Nuthra was raised in a hard working conservative environment. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Freshwater pearl (12 gp). Brown-green garnet (140 gp). Violet garnet (400 gp). Peridot (70 gp). Red garnet (140 gp). Chrysoprase (70 gp). Chrysoprase (70 gp). Onyx (70 gp). White pearl (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
