Andraste Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light blue in addition to tight pants. With wild red hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She receives visions of the future at random moments
History: Andraste was born in the east. At a young age she loved to build and create. After coming to the age of reason, Andraste took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Herbalist for hire.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Deep green spinel (150 gp). Bloodstone (50 gp). Deep blue spinel (900 gp). Blue-white diamond (5000 gp).
Emma Copeland, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'7" and is wearing a long, grey, dusty cloak. Her left hand appears badly burned and disfigured. Her red hair is knotted and matted. Her eyes are blue and beady.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She served in the navy to pay for her family's outstanding loans. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A deep hatred of dire rats.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Military. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. 1 Medium magic item.
Rurik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Rurik was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Bonds: Attractive, In love, Family, Religious. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Gold music box (4000 gp). Jeweled gold crown (3000 gp). A silver and pearl hairclip (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Black velvet mask with numerous citrines (140 gp). 1 Medium magic item.
Chad Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with blue socks and a vest with buckled shoes. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and money/treasure
Flaws: Insane, Fearful, Mundane. Bonds: Rich, Nature. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon, Celestial, Auran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Bloodstone (80 gp). Rhodochrosite (10 gp). Star ruby (500 gp). Hematite (10 gp). 1 Medium magic item.
Eloise Rodney, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. Her moppish red hair is in a traditional bowl cut. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. Eloise was born on a far northern desert where she grew up under the tutelage of her mother, an expert Glassblower. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Old masterpiece painting (1300 gp). An abacus with copper, silver and gold markers (80 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled gold crown (6000 gp). An abacus with copper, silver and gold markers (80 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (80 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (80 gp). Gold dragon comb with red garnet eye (1000 gp). Cloth of gold vestments (80 gp). 1 Medium magic item.
Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur is white and curly. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 146 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Draconic
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Jade (40 gp). Red-brown spinel (40 gp). Jasper (30 gp). Star rose quartz (30 gp). Eye agate (16 gp). Onyx (30 gp). Malachite (16 gp). Moonstone (30 gp). Carnelian (30 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Jasper (30 gp). Smoky quartz (30 gp). Red-brown spinel (40 gp). Malachite (16 gp). Aquamarine (300 gp). Chalcedony (30 gp). Black star sapphire (1100 gp). Banded agate (16 gp). Obsidian (16 gp). Black pearl (300 gp). Black star sapphire (1100 gp). Violet garnet (300 gp). Sardonyx (30 gp). Violet garnet (300 gp). Alexandrite (300 gp). Obsidian (16 gp). Pink pearl (40 gp). 1 Major magic item.
Gorga Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is matted, messy, and big. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with her god.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Gorga reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Religious, Military. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 16)
Armor Class 15
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 16 (+3) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Alexandrite (1200 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Eye agate (8 gp). Deep blue spinel (1200 gp). Azurite (8 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Moss agate (8 gp). Smoky quartz (60 gp). Banded agate (8 gp). Jasper (60 gp). Obsidian (8 gp). Jade (120 gp). Moss agate (8 gp). Iolite (60 gp). Blue quartz (8 gp). 1 Medium magic item. 1 Medium magic item.
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