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NPC Generator

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Advanced [show]


Naill Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow costume with the symbols of strength on his torso. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Naill Callan, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Habor Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large black jacket. His white hair is thinning but still full. His silver eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Navigator and was forced into it by his family.

Ideals: Athletic. Flaws: Shy, Insane, Insomniac. Bonds: Military, Family. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Habor Sorrow, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Juliana Radcliffe, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Dyer uniform. She wears her red hair up in a very large beehive style do. She has green eyes and a yellow hat with a violet feather.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Juliana was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Job, Family. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Juliana Radcliffe, Female Half-Elf Warrior 4
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Alexandrite (300 gp).


Social Check DCs


Adelaide Ainsworth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Shipwright. She keeps her white hair in a flapper bob. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She would rather hide behind her crafts than deal with other people.

History: Adelaide was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Shipwright for hire.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Adelaide Ainsworth, Female Human Fighter 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 14 (+2)7 (-2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. A necklace of small pink pearls (5000 gp).


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. She keeps her beige fur in a pixie cut. Her hazel eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.

History: She was born at the edge of vast mountains. She was an apprentice working in her father's forge. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Mason again; and she's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Tricking In the Wind, Female Tabaxi Aristocrat 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 14 (+2)18 (+4)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 1000 gp. Malachite (8 gp). Eye agate (8 gp). Tourmaline (80 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is knotted and matted. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Quick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Artistic, Philantrophist. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Quick Fang, Male Tabaxi Expert 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 2 Smokesticks. 3 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Brakka Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she sports white clothing, slightly heavier than average wear. Her silver hair is smooth and relatively long. She has a dull look in her amber eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Knight, who enjoyed hunting, Brakka was taken on many hunting expeditions. In her youth she was a Knight, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Brakka Willoughby, Female Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 5000 cp. Freshwater pearl (7 gp). 1 Chain shirt.


Social Check DCs


Rinn Raethran, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her auburn hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is frequently practicing swordplay.

History: Rinn was raised in a hard working conservative environment. Rinn was born on a far western forest where she grew up under the tutelage of her father, an expert Glassblower. She has worked as a Glassblower like her father before her.

Motivation: Further expansion of business; and expand her business

Flaws: Antagonistic. Bonds: Military, Job, Immigrant. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Rinn Raethran, Female Elf Paladin 13
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 86 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 17 (+3)9 (-1)
Skills History +8, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Giant, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. She wears her black fur up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Three Thunder, Female Tabaxi Wizard 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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