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NPC Generator

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Advanced [show]


Aym Covert, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean black cloak covering her clean studded leather, she is not a threatening figure. Her dark red hair is kept up in a ponytail inside a feathered hat. She has white eyes and a black hat with a grey feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Aym took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Aym Covert, Female Tiefling Paladin 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His chestnut hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Caeldrim lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Caeldrim Horineth, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. Aquamarine (500 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His hair is silver and curly. He has violet eyes and a white hat with a yellow feather.

Personality: Eccentric and domineering, Bertram will drive conversation. He also is a firm believer in the manly ideal.

History: He got into the Mercenary business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Extrovert, Athletic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Bertram Jamjar, Male Halfling Commoner 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. Golden pearl (90 gp). 1 Spyglass. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Cory Oakley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Cory was raised in a hard working conservative environment. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He became a Knight soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Disease, Selfish. Bonds: Job. Occupation: Knight

Voice: Stutters

Attributes [hide]

Cory Oakley, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Medicine +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Golden yellow topaz (1400 gp). Iolite (30 gp).


Social Check DCs


Frederick Home, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Frederick was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bowyer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Home, Male Human Aristocrat 8
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Bloodstone (40 gp). Black opal (800 gp). Violet garnet (1600 gp).


Social Check DCs


Arnold Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Dilettante does. His blonde hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Joker, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Arnold Holimion, Male Half-Elf Monk 15
Medium (5'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 137 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 6000 gp. Deep blue spinel (400 gp). Smoky quartz (80 gp). Malachite (12 gp). Jasper (80 gp).


Social Check DCs


Duvamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. She has wavy silver hair. This brown eyed northerner is not easily forgotten.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Merchant job and began her own company from there.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Duvamil Tarkelby, Female Gnome Cleric 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Lapis lazuli (6 gp).


Social Check DCs


Falkrunn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports brown clothing, slightly heavier than average wear. She has wavy silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom.

Flaws: Mundane, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Falkrunn Aranore, Female Dwarf Warrior 9
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 86 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kali Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a black poncho over her likewise colored trousers and shirt. She wears her brown hair up. Her gold unseeing eyes seem to look past you.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of northern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her sister to traveling adventurers; and she seems to be bored by most things

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Nature, Immigrant. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Kali Horror, Female Tiefling Rogue 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1100 gp.


Social Check DCs

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