Barbena Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears rags and sports a simple walking cane. She wears her hair in dreadlocks. Her eyes are a pleasant brown.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and marry her sister to traveling adventurers
Flaws: Antagonistic. Bonds: Poor, Adventurer, Mentor, Family, Religious. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 700 gp.
Mialee Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her hair is short and black. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She would rather hide behind her crafts than deal with other people.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a strong sense of loyalty to dwarven people
Ideals: Artistic. Flaws: Insomniac, Shy, Disease. Bonds: Attractive. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Elysande Staurheim, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long white hair is drawn into a two foot long braid. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. She is a great chef.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Her druidic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Rich. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 80 gp. Red-brown spinel (70 gp).
Naill Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Naill was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Persistence, Entrepeneur. Flaws: Secretive. Bonds: Adventurer. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Half-Plate.
Dynamic On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel armored body suit, with a simple blue line shooting up and back down. His yellow fur is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Layabout, Dynamic learned a great deal about his father's area of expertise. A freak accident while working with his Shipwright father left him crippled. He has achieved small success as a Layabout.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Insomniac, Antagonistic, Disease. Bonds: Job. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Golden yellow topaz (1000 gp). Malachite (15 gp). Moonstone (40 gp). Star ruby (1200 gp). Black star sapphire (1200 gp). Black pearl (1000 gp). Banded agate (15 gp). Blue quartz (15 gp). Emerald (1200 gp). Rock crystal (40 gp). Zircon (40 gp). Azurite (15 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Brown-green garnet (80 gp). White pearl (80 gp). Blue-white diamond (3000 gp). Pink pearl (80 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear brown clothing when she does not wear armor. Her fur is cinnamon and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the west was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Bonds: Enemies, Military, Immigrant, Criminal record. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp. 1 Minor magic item.
Ûshbaka Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large black jacket. He is tall, broad shouldered and powerfully built. His white hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Assassin, Ûshbaka learned a great deal about his mother's area of expertise. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Assassin.
Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Logical. Bonds: Job, Family, Criminal record. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp.
Felosial Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. Sporting a black mohawk this woman's hair draws a lot of attention. Her gray eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich western family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To clean up the streets; and she is a bit of a kleptomaniac
Ideals: Fighting, Athletic. Bonds: Guardian, Adventurer, Rich, Criminal record. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Alexandrite (200 gp). Banded agate (7 gp).
Oriff Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has a slight overbite and is overall scrawny. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Oriff was left her mother's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero
Ideals: Extrovert, Gifted. Bonds: Military, Guardian, Adventurer. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
