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NPC Generator

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Advanced [show]


Dondon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears red painted combat armor at almost all times. His left hand appears badly burned and disfigured. His blonde hair is braided into rings. He has green eyes and a red hat with a grey feather.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Dondon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge.

Flaws: Hedonist. Bonds: Enemies, Slave. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Dondon Glenfellow, Male Halfling Warlock 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 6 (-2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Black pearl (200 gp). White pearl (60 gp).


Social Check DCs


Fax Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of death around his neck, and a lance on his belt. He wears his gold crest down. His eyes are likewise red. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Optimist. Bonds: Attractive, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Fax Bhenkumbyrznaax, Male Dragonborn Paladin 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Giselle Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears a yellow collared shirt and black skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her white hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Giselle lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of her daughter; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Family, Poor. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Giselle Withrethin, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. White pearl (160 gp). Alexandrite (500 gp). Star rose quartz (50 gp). Red spinel (160 gp).


Social Check DCs


Heian Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor, and carries whips. His black hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Fighting. Bonds: Adventurer, Rich, Job, Family. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heian Mitchell, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Quelenna Berevan, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her hair is black and very short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Quelenna wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Quelenna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quelenna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Quelenna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She feels that her past leaves her morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Quelenna Berevan, Female Elf Warrior 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Eberdeb Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy blue pantaloons and a brown scarf. His white hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Military, Attractive. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Maekkelferce, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hupe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Hupe High-hill, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Persuasion +1, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Koeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his silver hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Koeth embodies much of what other species detest in the Elves. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Flaws: Antagonistic, Addict. Bonds: Poor, Job. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Koeth Floshem, Male Elf Expert 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Light steel shield.


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His brown hair is heavily combed to the left. He has blue eyes and a brown hat with a tan feather.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Shane Shelley, Male Human Barbarian 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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