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NPC Generator

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Advanced [show]


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her fur is short and red. Her eyes are amber and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Two Llamas lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and she feels threatened by others

Flaws: Fearful. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Commoner 7
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mijira Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with grey highlights, and long white pants that bunch up around her shoes, and she perpetually has her longsword ready. Her brass crest is slicked back into a classic pompadour. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Mayor, Mijira learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mijira Dhyrktelonis, Female Dragonborn Warrior 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Shanairla Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She carries a battered bastard sword and tarnished halberd as well. Her auburn hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally; and she is content

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane, Mundane. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Shanairla Thorton, Female Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Anverth Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His blonde hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Anverth Fabblestabble, Male Gnome Bard 8
Small (3'7") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 23 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Kody York, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His silver hair is lengthy. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has never given up on his writing dream.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Mundane, Secretive. Bonds: Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Kody York, Male Human Fighter 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Avelina Gentry, Female Human Adept 10
Medium (5'1") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs


Emeny Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears violet trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her hair is long and silver with streaks of red, and is pulled back with small violet clips. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Fletcher, Emeny learned a great deal about her father's area of expertise. Emeny was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Philantrophist. Bonds: Job, Criminal record, Religious. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Emeny Il-Song, Female Half-Elf Ranger 11
Medium (4'8") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1600 gp. Violet garnet (800 gp). Malachite (5 gp).


Social Check DCs


Fallthra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Beneath her clothing is a huge mess of scar tissue. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Attractive, Rich. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Fallthra Foamtankard, Female Dwarf Adept 10
Medium (3'9") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 75 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)6 (-2) 9 (-1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 12000 sp. Lapis lazuli (9 gp). Chrysoprase (70 gp). Rock crystal (70 gp). Emerald (800 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Lapis lazuli (9 gp).


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, brown cloak. He wears a top hat to cover his moderate length cinnamon fur. His blue eyes peer out from beneath his top brown hat.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Trail In the Wind, Male Tabaxi Rogue 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 19 (+4)18 (+4)
Skills Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1400 gp. Blue quartz (14 gp). Fiery yellow corundum (900 gp). Zircon (30 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs

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