Wiggan Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Military. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Full Plate. 1 Darkwood Shield.
Ilga Clifford, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of glaives, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has wavy silver hair. Her violet eyes dart from person to person.
Personality: This woman loves dancing and to teach people dancing more than just about anything. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 10 pp.
Hillanot Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears black cloth garments or leather armor. She has blue crest. Her face is scarred and worn.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent father.
Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Ar-Baruk Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears white cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Attractive, Job, Rich, Criminal record. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
Galiena Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears violet cloth garments or leather armor. Her golden hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her mother was called into army service. Through the years after Galiena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Galiena's mother didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying brother.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 78 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 5 (-3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Red-brown spinel (70 gp). Red garnet (70 gp). Silver pearl (70 gp). Zircon (40 gp). Amethyst (70 gp). Banded agate (4 gp). Alexandrite (1300 gp). 1 Medium magic item.
Agnes Compton, Female Human [Permalink]
Personal [hide]
Description: A 5'7" eastern woman, she dresses in brown turtlenecks beneath a white coat with blue slacks. Her hair is cut close to her head. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised by priests from a young age. Through the years after Agnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Agnes's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Agnes and her spouse have recently divorced.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Heward Nibley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He has a long brown beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate, Justice. Bonds: Attractive, Poor, Criminal record. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is bristling with hidden weapons, mostly tridents and kukris. She wears her red hair up in a very large beehive style do. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Valida speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Servant in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Map Maker again; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Slave. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 360 gp. 1 Buckler.
Ida Heiser, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her feathered hat is riddled with cuts and holes. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. Ida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has never given up on her painting dream.
Motivation: A strong sense of loyalty to Halfling people; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Enemies, Adventurer. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
