Drifting Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His orange fur is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Optimist. Bonds: Immigrant, Attractive, Military, Job. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp.
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her hair is long and blonde with streaks of white, and is pulled back with small white clips. Her eyes are a pleasant blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trym was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered writing. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Joker, Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin, Infernal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 210 pp. Silver comb with moonstones (400 gp).
Marigold Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has wavy auburn hair. She has a dull look in her blue eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marigold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marigold. By chance she met her sister recently and the two have been together since.
Motivation: To protect her home; and her spouse's relatives view her with great suspicion
Ideals: Justice. Bonds: Attractive, Family, Criminal record, Guardian. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp.
Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. He carries a battered dagger and tarnished longbow as well. His chestnut hair is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gimurt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Religious, Job. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. 1 Minor magic item.
Pyntle Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears light armors faded through time and improper care. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Ideals: Optimist, Professionalism. Bonds: Attractive, Slave. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Harriet Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves painting and to teach people painting more than just about anything. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a pair of adventurers, Harriet grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harriet took refuge in the large cave and found the beat up bastard sword and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Adventurer, Nature, Family. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered white stockings. He carries a battered monstrous two handed axe and tarnished hammer as well. He wears his golden hair up. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Courier business at a young age. Through the years after Enialis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Enialis's father didn't care for him much, and the feeling was mutual. He has worked as a Courier like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Onyx (40 gp). Eye agate (12 gp).
Thodris Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears grey trousers with white and green striped suspenders. She wears various colorful collared shirts. She keeps her brown hair in a pixie cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Thodris does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. Jet (80 gp). Banded agate (16 gp).
Kite Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his longbow ready. His fur is black, silky, and of moderate length. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kite abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Adventurer. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Onyx (50 gp). Chrysoberyl (150 gp). Azurite (12 gp). Black pearl (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
