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NPC Generator

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Advanced [show]


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He worked as a nervous Animal Trainer and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Military, Job, Adventurer, Rich. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Zook Ironhide, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Varis Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a violet broad hat and violet clothes. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born a particularly ugly child, much to the horror of his parents. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Insane, Ugly, Fearful. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Varis Markum, Male Half-Elf Warrior 4
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Trey Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. Trey was born on a far western island where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Trey Crane, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Shautha Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white cloak and cross-gartered tan stockings. Her hair is always cut to a buzz. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in a small forest village. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Optimist, Impeccable. Bonds: Attractive, Criminal record, Nature. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Shautha Graeme, Female Half-Orc Cleric 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Blue quartz (16 gp). Star ruby (1200 gp). Black pearl (300 gp). Rich purple corundum (1200 gp).


Social Check DCs


Ethereal Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. Her fur is white and curly. She has a tattooed face.

Personality: Ethereal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ethereal hails from a village terrorized by giants. After coming to the age of reason, Ethereal took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Revenge; and someone believes her a fraud

Ideals: Extrovert, Optimist, Gifted. Bonds: Attractive, Enemies. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Ethereal Wing, Female Tabaxi Adept 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Morkral Strakeln, Male Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 260 gp.


Social Check DCs


Paggen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He wears a Stetson hat to hide his balding. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north his family was never financially stable. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Family, Poor. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Paggen Lingenhall, Male Gnome Commoner 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Azurite (16 gp). Azurite (16 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Melech Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is blue, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Melech was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Melech Tolerance, Male Tiefling Ranger 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Soveliss Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has a hunchback. He wears a feathered hat to hide his balding. His eyes are violet and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Soveliss has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Soveliss Wasanthi, Male Elf Fighter 6
Medium (5'0") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 17 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 5 (-3)12 (+1) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Star rose quartz (70 gp). Alexandrite (500 gp).


Social Check DCs

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