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NPC Generator

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Advanced [show]


Quarethon Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. His eyes are red and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Quarethon Hashphronyxadyn, Male Dragonborn Paladin 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Deep green spinel (40 gp).


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white shirt with thin violet vertical stripes and white pants. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Stableman in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Gildmak Greenbottle, Male Halfling Aristocrat 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears light armors faded through time and improper care. She has auburn hair. Her eyes are violet and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.

History: Born in the north her family was never financially stable. Her divine abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: Expand her business; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Drenna Carlisle, Female Half-Orc Aristocrat 6
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 18 (+4)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Rrath Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his white robe and has his scimitar always slung over his shoulder. He has wavy golden hair. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Ploughman father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rrath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Logical. Flaws: Disease. Bonds: Mentor. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Rrath Ainsley, Male Half-Orc Fighter 4
Medium (6'1") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 26000 cp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky red painted plate armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has white hair. Her eyes, though not visible through her cowl, are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Disease. Bonds: Rich, Military, Enemies, Slave. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Dee Jamjar, Female Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. Obsidian (7 gp). Deep blue spinel (1500 gp). Onyx (80 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His beige fur is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Lone has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Disease, Depressed. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Lone In Woods, Male Tabaxi Rogue 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Chad Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of longbows on his belt, each one with a jet on the hilt. His black hair is still thick. His eyes are violet and catlike.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Body Guard, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Guardian, Poor. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Chad Goltorah, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Druidic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Blue quartz (13 gp). Rich purple corundum (600 gp). Malachite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shivering Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy pastel dress. She is physically well-built. She sports a flattop fur cut. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Poor, Adventurer, Military, Job. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Shivering Wing, Female Tabaxi Warlock 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Fire opal (900 gp). Amethyst (40 gp). Tourmaline (40 gp).


Social Check DCs


Biri Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. She has done her best to style her black crest to look like a famous performer. Her eyes, though not visible through her cowl, are red.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Biri hails from a village terrorized by drow. Her mother was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Justice, Persistence. Bonds: Guardian, Enemies, Job. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Biri Ghaallixirn, Female Dragonborn Commoner 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 180 pp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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