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NPC Generator

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Kyle Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his quarterstaff ready. He wears a wide-brimmed hat to hide his balding. His eyes are brown and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tiefling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Hedonist. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Stanford, Male Human Rogue 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 85 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 270 pp.


Social Check DCs


Althaea LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports violet clothing, slightly heavier than average wear. Her white hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of eastern immigrants she idolized her mother. Althaea was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Animal Trainer. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Althaea LaCava, Female Half-Elf Adept 11
Medium (4'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 81 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 10 (+0)8 (-1)
Skills Insight +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1500 gp. Rhodochrosite (16 gp). Hematite (16 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Jade (100 gp). Jasper (80 gp). Onyx (80 gp).


Social Check DCs


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her black fur is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. As long as the job gets done she does not care how it got done.

History: Drifting was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: To clean up the streets; and to be a ruler again

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Job, Guardian. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Drifting Plume, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 5 (-3)9 (-1)
Skills Medicine -1, Nature +5
Senses Passive Perception 7
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Dimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Insane, Insomniac. Bonds: Family, Religious. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Dimble Maekkelferce, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 10 (+0)7 (-2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 sp. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Uadjit Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries clubs. She has dyed her greying copper crest a little too much giving a sharp copper color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Uadjit Wivvyrholdalphiax, Female Dragonborn Cleric 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Sardonyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Shamil Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. Her black hair is styled in orderly dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Shamil was born with her father's beautiful face. Shamil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Flaws: Addict, Greedy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Shamil Waggletop, Female Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Eridred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her blonde hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.

History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Lazy. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Eridred Caebrek, Female Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. Red-brown spinel (100 gp). Tiger eye turquoise (12 gp). Onyx (40 gp). Blue quartz (12 gp). White pearl (100 gp). Deep green spinel (100 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).


Social Check DCs


Thamuz Light, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamuz Light, Male Tiefling Adept 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)19 (+4) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Druidic, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Banded agate (14 gp). Malachite (14 gp). Blue quartz (14 gp). Moss agate (14 gp). Black pearl (600 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and she is greedy

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Susannah Beitz, Female Human Ranger 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs

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