Astaro Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She is muscular with a powerful set of arms. She wears her red hair up. She has gold eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Astaro has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Disease, Insomniac, Mundane. Bonds: Enemies. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
Possessions: Just what you see.
Shane Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His hazel unseeing eyes seem to look past you.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Professionalism. Flaws: Disease, Insane. Bonds: Religious. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Red spinel (160 gp).
Althaea Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. With bright red hair. Her eyes are a pleasant brown.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Gifted, Impeccable. Bonds: Enemies, Rich. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40000 sp. 1 Minor magic item.
Thervan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.
History: Born in the south his family was never financially stable. A gifted student he started as a Laborer, but he got bored and became a Marshal. He has worked as a Marshal like his father before him.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 300 pp.
Sindri Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his lance. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Nirgel Grief, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large green jacket. His dark red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is a Hag in disguise. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 72 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Red garnet (70 gp). Deep blue spinel (500 gp). Sardonyx (50 gp). 1 Medium magic item.
Thodris Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is heavily combed to the left. Her eyes are brown and she is always smoking a pipe.
Personality: Thodris is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born several months after her father was called into army service. Thodris liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Flaws: Depressed. Bonds: Rich, Family, Military, Nature. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 sp. 1 Minor magic item.
Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. He wears a feathered hat to cover his moderate length brown fur. His yellow eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down.
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 91 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1600 gp). Gold music box (3000 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp).
Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Dazzazn hails from a village terrorized by goblins. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
