Naivara Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'7". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a hand crossbow. Her hair is short and chestnut. She wears large thick round spectacles.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and to unite with her brother
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1300 gp. Obsidian (5 gp). Black opal (500 gp). Freshwater pearl (5 gp). Golden yellow topaz (1300 gp).
Flame Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her brown fur has been sun bleached extensively. Her copper eyes have a joyful gleam in them most of the time.
Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.
History: Flame was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record, In love. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Numba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is well dressed, constantly wearing a blue suit, black shirt, and green tie, and her gloved hand is found clutching a whip. She sports white long hair. Her ears are large.
Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.
History: Born to a pair of adventurers, Numba grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp.
Gomory Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is singed and shortened. Her eyes are red and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is harsh and unforgiving.
History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 28000 sp. Carved bone or ivory statuette (60 gp). 1 Minor magic item.
Smoking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his pastel robe and has his longbow always slung over his shoulder. He has no fur. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Smoking studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Architect again; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 2000 sp.
Avice Stanley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears bulky grey painted plate armor, she is not a threatening figure. She has slicked back auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: The child of northern immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To settle down with her crush; and she has a crush on the local scribe
Ideals: Gifted. Flaws: Emotional. Bonds: Immigrant, Rich, Has a crush. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Lezre Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears many layers of old clothing at all times. She has a hunchback. She wears her black hair down. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the north. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
Ugarth Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His silver hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ugarth is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ugarth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ugarth. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease. Bonds: Military, Criminal record, Family. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp.
Naamah Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She usually wears her green robe and has her crossbow always slung over her shoulder. She wears her red hair up. Her eyes are silver.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of illithids once and for all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Flaws: Ugly, Secretive. Bonds: Job, Enemies, Military. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp. 1 Antitoxin. 1 Antitoxin. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
