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NPC Generator

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Advanced [show]


Keyleth Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries glaives. Her brown hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Seamstress business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Keyleth Floshem, Female Half-Elf Expert 6
Medium (5'6") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Insight +7, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Marastyr Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" northern woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Marastyr reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Servant for hire.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Enemies, Rich, Military. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Marastyr Rakankrak, Female Dwarf Cleric 4
Medium (3'10") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Buckler. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Sarah Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey coat over a red low-cut shirt, and a deerstalker hat upon her head. She wears her white hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Someone believes her a fraud; and sabotage a competitor

Flaws: Emotional, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Sarah Ramsay, Female Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 18 (+4)5 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 2 Smokesticks.


Social Check DCs


Soveliss Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer, Religious. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Soveliss Caerdonel, Male Half-Elf Expert 11
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1600 gp. Blue star sapphire (700 gp). Hematite (4 gp). Chrysoprase (30 gp). Jet (140 gp). Peridot (30 gp). Peridot (30 gp). Blue star sapphire (700 gp). Freshwater pearl (4 gp). Violet garnet (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Oppah Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a red scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her green eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born on a small isolated farm. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Bonds: Nature, Rich, Adventurer. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Oppah Quillsharpener, Female Gnome Commoner 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 6000 cp. Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Iados Charm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man very much looks the part of a Baker. He wears a top hat to hide his balding. His black eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Baker. He now owns his own business.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Job, Poor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Iados Charm, Male Tiefling Wizard 5
Medium (5'7") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp.


Social Check DCs


Two Llamas Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears professional attire. She wears a small hat to cover her moderate length brown fur. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. Two Llamas was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Two Llamas decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Terse. Bonds: Attractive, Religious, Military, Criminal record. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Two Llamas Wing, Female Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Amethyst (80 gp). Eye agate (12 gp). Jade (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a white top hat and white clothes. She is an epitome of beauty. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are violet.

Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trym was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Attractive, Military, Poor. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Trym Stoutman, Female Halfling Cleric 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this man tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length red hair. His thin eyebrows rest above his beady red eyes.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. Cursed with vampirism at a very young age, Merihim has worked very hard to control his curse. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merihim Lithe, Male Tiefling Paladin 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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