Erias Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, he is not a threatening figure. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born several months after his father was called into army service. His childhood dream was to be a Unemployed, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Impulsive, Secretive. Bonds: Job, Military, Religious. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. Silver pearl (110 gp).
Crampernap Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Knight. He is physically well-built. His white hair is singed and shortened. His ears are large.
Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things
Ideals: Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Radomir Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His silver hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a wizard, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Radomir liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp. A roughly beaten golden orb (60 gp). 4 Smokesticks.
Dayereth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His golden hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Guard and found it very stressful. He now owns his own business.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Job, Family. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Large well-done wool tapestry (200 gp).
Baern Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the right. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He got into the Assassin business at a young age. After coming to the age of reason, Baern took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Nyx Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear ponchos typically of a light tan in addition to tight pants. She has white hair. This hazel eyed westerner is not easily forgotten.
Personality: Nyx wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. Freshwater pearl (8 gp). Hematite (8 gp). Alexandrite (200 gp). Fiery yellow corundum (400 gp). 1 Banded mail. 1 Half-Plate.
Urshar Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears a brown costume with the symbols of death on her torso, and her gloved hand is found clutching a flail. She is bald on top and has large blonde tufts of hair around her ears. She has a dull look in her brown eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Adventurer, Military, Nature. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic, Giant, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tight fitting red shirt and pants. She is tall, broad shouldered and powerfully built. She sports silver long hair. She has brown eyes and a red hat with a black feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Architect business at a young age. Over the years she perfected her riding and shooting skills. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: An old rival family wants her found; and wants to open a new tavern
Ideals: Optimist. Flaws: Cynical. Bonds: Job, Nature, Family. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork manacles. 1 Average lock. 1 Climber’s kit.
Shifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her lavender fur is braided into rings. She has copper eyes and a pastel hat with a green feather.
Personality: While she acts the brute, she is far gentler than she would appear. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
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