Osah Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is business-like. She takes instructions and follows them to the letter. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Attractive, In love. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2
Possessions: Just what you see.
Mantus Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely green suit with pastel socks and a vest with buckled shoes. His hair is cut close to his head. He has silver eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mantus is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice, Entrepeneur. Flaws: Disease. Bonds: Military. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Ignan, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 70 pp. Old masterpiece painting (500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
Manea Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black costume with the symbols of the sun god on her torso. Her blue hair is knotted and matted. Her half smiles and white eyes are beguiling and draw you in.
Personality: Manea hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She would rather hide behind her crafts than deal with other people.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Bloodstone (50 gp). Fire opal (1100 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
Valida Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She has black hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp.
Art Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His yellow fur is braided into rings. His skin is flawless and his amber eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 340 gp.
Kipper Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear blue tank tops with brown pants. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a slaver, Kipper was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Gifted. Bonds: Mentor, Job. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man prefers to wear brown pants and tee shirts. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.
Arara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is also unnaturally pale. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born several months after her mother was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly, Secretive, PTSD. Bonds: Military. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Tim Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin black vertical stripes and green pants. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Locksmith and found it very stressful. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Jet (60 gp).
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