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NPC Generator

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Advanced [show]


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair is smooth and relatively long. His ears are large.

Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Extrovert, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hupe Goldfound, Male Halfling Warrior 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 20 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His gray fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Forgetful, Mundane. Bonds: Job. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Great Timber, Male Tabaxi Ranger 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Burto Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a red and black robe with the hood down. His blonde hair is cut short. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Burto Hogcollar, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Aerdeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin green vertical stripes and yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He has done his best to style his white hair to look like a famous performer. He has green eyes and a blue hat with a green feather.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to gnomish people

Flaws: Racist, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Aerdeth Horineth, Male Elf Ranger 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Star ruby (700 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black shirt with thin brown vertical stripes and green pants. He wears his purple hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Tanner for hire.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Cressel Creed, Male Tiefling Warlock 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 16 (+3)8 (-1)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Millicent Haley, Female Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a tight fitting grey shirt and pants. Her long auburn hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Millicent Haley, Female Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp.


Social Check DCs


Gaaki Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who usually wears her black robe and has her glaive always slung over her shoulder, she is not a threatening figure. Her wide-brimmed hat is riddled with cuts and holes. This gray eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Gaaki isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to loving parents in a slum to the east. She worked as a nervous Locksmith and found it very stressful. She then took over the family business and is one of the better Locksmith for hire.

Motivation: To be a Map Maker again.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Gaaki Colby, Female Half-Orc Wizard 6
Medium (5'11") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)11 (+0) 7 (-2)11 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Ombul Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright white suits and hats. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He struck the Stableman job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Artistic, Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Ombul Kettlewhistle, Male Halfling Warrior 16
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 62 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)8 (-1) 14 (+2)16 (+3)
Skills Performance +8, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 8000 gp. Chrysoprase (70 gp). Rock crystal (70 gp). Coral (150 gp). Sard (70 gp). Coral (150 gp). Sard (70 gp). Golden yellow topaz (1400 gp). Silver pearl (150 gp). Red spinel (150 gp). White pearl (150 gp). Moss agate (8 gp). Zircon (70 gp). Citrine (70 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). Blue quartz (8 gp).


Social Check DCs


Gillyd Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy brown hair. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also hits on women, regardless of circumstances.

History: Sold as a small child to a necromancer, Gillyd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their daughter. She worked as a Blacksmith, and she later adopted a second daughter.

Motivation: To reunite with her absent mother.

Bonds: Rich, Attractive, Has a crush, Mentor, Family. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Gillyd Stoutale, Female Dwarf Sorcerer 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 700 gp. Sard (60 gp). Deep green spinel (120 gp). Deep blue spinel (700 gp). Amethyst (120 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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