Nicor Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his purple hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: Nicor hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins.
Ideals: Fighting, Athletic, Professionalism. Flaws: Insomniac. Bonds: Enemies. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ugol Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white armored body suit, with a simple grey line shooting up and back down. His blonde hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Elven people; and further expansion of business
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 4 Antitoxin. 1 Smokesticks.
Drusilia Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is portly but not overly obese. Her hair is brown and curly. Her hazel unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Drusilia was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. During her travels, Drusilia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drusilia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drusilia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a painter and was forced into it by her family
Flaws: Disease, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Aura Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a pastel vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Nithther Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his dagger ready. He keeps his blue crest in a flapper bob. His fierce red eyes like to dwell on things.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Bonds: Job, Religious, Mentor. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 50 pp. Aquamarine (1400 gp). Deep green spinel (70 gp). Silver pearl (70 gp). Violet garnet (1400 gp). Malachite (12 gp). Black pearl (1400 gp). Sard (80 gp). 1 Minor magic item.
Skirt Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered club and tarnished ceremonial dagger as well. His fur is greying and his face has many wrinkles. He is baby faced.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: Born in the east to a Servant, Skirt learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 2000 gp.
Delg Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Flaws: Terse. Bonds: Rich, Attractive, In love. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
Right-Handed On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears pastel painted combat armor at almost all times. His fur is orange and curly. His green eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Right-Handed has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful, Disease. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Zook Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: From birth he was tutored by a cruel and relentless mentor. Zook was born on a far southern island where he grew up under the tutelage of his father, an expert Spice Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Passionate. Bonds: Has a crush, Adventurer, Mentor, Immigrant. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A silver and pearl hairclip (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 2 Antitoxin.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!