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NPC Generator

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Advanced [show]


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of strength around her neck, and a sword on her belt. Her black hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Attractive, Slave. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 19 (+4)10 (+0) 11 (+0)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Reddlepop Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. She has wavy brown hair. Her violet eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Reddlepop Gobblefirn, Female Gnome Druid 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)4 (-3) 11 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green vest and prefers pastel and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her green crest is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mijira was born in the north. At a young age she loved to build and create. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Persistence, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Mijira Zzzxaaxthroth, Female Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Draconic, Celestial, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Alexandrite (600 gp).


Social Check DCs


Arjhan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears professional attire. His bronze crest is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Arjhan Caavylteradyn, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 10 pp. Chrysoberyl (150 gp).


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Raer Iranapha, Male Elf Bard 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs


Eiravel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is black. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and further expansion of business

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Has a crush, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Eiravel Qualanthri, Male Elf Warrior 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork manacles. 1 Crowbar. 1 Silk rope.


Social Check DCs


Kairon Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kairon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Kairon Doubt, Male Tiefling Adept 15
Medium (5'8") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 45 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 1000 gp. Alexandrite (600 gp). Banded agate (11 gp). Chalcedony (40 gp). Clear bright green emerald (8000 gp). Bloodstone (40 gp). 1 Medium magic item.


Social Check DCs


Mozikth Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady gold eyes.

Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Enemies. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Mozikth Pyraxtallinost, Male Dragonborn Warlock 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To be a Sculptor again.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Drogo Spalding, Male Human Commoner 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (800 gp). Azurite (5 gp). Star ruby (600 gp). 4 Tanglefoot bags. 1 Thunderstones.


Social Check DCs

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