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NPC Generator

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Advanced [show]


Rendar Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with white pants. He wears a small hat to hide his balding. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Poor. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Rendar Harrington, Male Half-Orc Aristocrat 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. Carnelian (30 gp).


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Crown-heir uniform. He wears a colorful flower in his golden hair. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is an amazing painter.

History: He was raised in a plains tribe. When Glim reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Crown-heir.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Nature, Military. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Glim Beren, Male Gnome Warrior 6
Small (3'2") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)19 (+4) 11 (+0)9 (-1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc, Aquan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 5000 sp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. He has gleaming, smiling violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Bellfounder in town.

History: He got into the Bellfounder business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to be a actor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Peren Ariessus, Male Elf Warlock 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 8 (-1)17 (+3)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Eyepatch with mock eye of sapphire and moonstone (2300 gp). Cloth of gold vestments (60 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (10 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (60 gp). An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Shepherd. She has moderate length auburn hair. Her thin eyebrows rest above her beady amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: To prove her worth to the world; and to pay off her debts

Ideals: Joker, Fighting. Flaws: Ugly, Impulsive. Bonds: Debt, Rich. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Cleric 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 200 pp. Star rose quartz (60 gp). Blue quartz (11 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown fur is thinning but still full. His eyes are blue and catlike.

Personality: Eccentric and domineering, Cask will drive conversation. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Rich, Religious. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask Of Spirit, Male Tabaxi Wizard 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)4 (-3) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. With a patchy white beard and wild white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Artistic, Optimist. Flaws: Addict. Bonds: Poor. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Dudley, Male Human Commoner 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2100 gp. Moss agate (13 gp). Chalcedony (80 gp).


Social Check DCs


Ishmoz Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting black shirt and pants. His tied-back hair is black. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Family, Has a crush. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Ishmoz Skelton, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 2 Smokesticks.


Social Check DCs


Rurik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His brown hair is cut short. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rurik was born the youngest of three triplets. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Terse. Bonds: In love, Family, Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Rurik Bigtoe, Male Dwarf Druid 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 33000 sp. Zircon (60 gp). Rich purple corundum (1000 gp). Hematite (11 gp). Banded agate (11 gp). Azurite (11 gp). Bloodstone (60 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His lavender fur is braided into rings. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Jade was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Shy, Insane. Bonds: Poor, Enemies. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Jade On the Water, Male Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs

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