Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.
History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Server again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Criminal record, Job. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 8 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Vepar Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also is a firm believer in the womanly ideal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Vepar took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. During her travels, Vepar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vepar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vepar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To prove her worth to the world.
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 14000 cp.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Job, Enemies. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. Peridot (70 gp). Jet (100 gp). Jade (100 gp).
Trym Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fancy white dress. She has wavy silver hair. This hazel eyed westerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of western immigrants she idolized her mother. Her childhood dream was to be a Sculptor, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Fearful. Bonds: Attractive, Poor, Job, Immigrant, Guardian. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Marbas Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a green armored body suit, with a simple black line shooting up and back down. His left hand appears badly burned and disfigured. His white hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: Marbas lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist, Pacifist. Bonds: Family. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 88 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item.
Mijira Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized jet on her left hand. She has done her best to style her bronze crest to look like a famous performer. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west to a Interpreter, Mijira learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Expand her business; and she is greedy
Flaws: Addict, Shy. Bonds: Rich, Job. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears professional attire, and his gloved hand is found clutching a club. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.
Jabbie Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp.
Flame Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is physically well-built. He keeps his beige fur in a flapper bob. His blue eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Mentor. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!