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NPC Generator

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Advanced [show]


Ruloth Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. Her scarlet crest is matted, messy, and big. Her red eyes peer out from beneath her wide-brimmed black hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Ruloth Argenthrixus, Female Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp. Coral (140 gp). 1 Silk rope.


Social Check DCs


Wobbles Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with brown stripes complete with hood. He carries a battered kukri and tarnished warhammer as well. With a patchy red beard and wild red hair. He has several tiny jet earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Wobbles Beren, Male Gnome Aristocrat 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Oriel Kirby, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is thinning but still full. Her amber eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Joker. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Oriel Kirby, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Freshwater pearl (15 gp).


Social Check DCs


Raymond Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He wears his chestnut hair down. He has brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: Born to a Sellsword, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Poor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Raymond Xiloscient, Male Half-Elf Paladin 13
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 67 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Coral (70 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy white dress. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and to reunite with her absent mother

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Sarai Nimblefingers, Female Halfling Rogue 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 88 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1200 pp. Carnelian (40 gp). Pink pearl (140 gp). Rose (40 gp). Blue quartz (11 gp). Emerald (1300 gp). Jet (140 gp). Clear bright green emerald (7000 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Pink pearl (140 gp). Iolite (40 gp). Freshwater pearl (11 gp). Hematite (11 gp). Jet (140 gp). Pink pearl (140 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His black fur is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gale is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gale grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Detective.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and he is unsatisfied with his job

Ideals: Justice. Flaws: Racist. Bonds: Job, Adventurer, Family. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Gale In Woods, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)17 (+3) 9 (-1)17 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Faral Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman wears a simple tan robe with grey stripes complete with hood. She wears her brown hair up. This amber eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Faral was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Faral Mellerelel, Female Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs


Norkruuth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His bronze crest is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Tiammanthyllish, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Menny Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Menny Rofferton, Female Gnome Bard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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