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NPC Generator

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Advanced [show]


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear blue clothing when he does not wear armor. His whole body is exceptionally muscular. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is an amazing painter.

History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Justice, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Dimble Albaratie, Male Gnome Bard 6
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is heavily combed to the left. She has white eyes and a green hat with a grey feather.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Secretive. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Seere Guilt, Female Tiefling Adept 6
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Insight +1, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Sardonyx (80 gp). Aquamarine (1300 gp). Golden pearl (80 gp). Zircon (80 gp).


Social Check DCs


Chassath Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black trousers with green and yellow striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. She has no crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Chassath Jharthraxyn, Female Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Brown-green garnet (150 gp). Smoky quartz (70 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a worn and beaten armor. She wears her beige fur up. Her face is scarred and worn.

Personality: Overbrimming with self-confidence, Ethereal isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school to support her sick father, and resented it. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Monk 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)16 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 9
Languages Common, Terran, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Juliana Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. With bright white hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered poetry. She is searching for what she claims is her rightful reward.

Motivation: She'd like to take her coworkers down a peg; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Military, Criminal record. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Juliana Koehlanna, Female Half-Elf Monk 8
Medium (4'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Deep blue spinel (400 gp). Citrine (50 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear pastel pants and tee shirts. He has red fur. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Flame was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Flame In the Wind, Male Tabaxi Bard 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Religion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Azurite (11 gp). Hematite (11 gp).


Social Check DCs


Quarethon Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He wears his scarlet crest up. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist, Persistence. Bonds: Religious, Poor, Adventurer. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Quarethon Fharngnarthnost, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Zircon (80 gp). Eye agate (13 gp).


Social Check DCs


Krimmon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, pastel shirt, and violet tie. He is portly but not overly obese. His hair is brown and curly. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Krimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Krimmon Underbough, Male Halfling Adept 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2200 sp.


Social Check DCs


Brug Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His blonde hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Adventurer, Slave. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Brug Ryley, Male Half-Orc Fighter 14
Medium (5'0") Half-Orc, Lawful Good (CR 14)
Armor Class 14
Hit Points 73 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +7, Stealth +9
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (110 gp).


Social Check DCs

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