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NPC Generator

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Advanced [show]


Leucis Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He has a dull look in his gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. Cursed with a spirit at a very young age, Leucis has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Passionate, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Leucis Chaos, Male Tiefling Expert 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Giant, Celestial, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 10000 sp. Carnelian (70 gp).


Social Check DCs


Thamuz Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His brown hair is heavily combed to the right. His white eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: Thamuz lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Selfish, Insomniac. Bonds: Family, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Larceny, Male Tiefling Fighter 7
Medium (5'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Alexandrite (1400 gp). Iolite (80 gp).


Social Check DCs


Malquis Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her falchion ready. Her hair is chestnut and very short. She has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Malquis will drive conversation. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: When she was but 3 years old her parents immigrated from the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Bonds: Poor, Attractive, Immigrant. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Malquis Kitchur, Female Half-Elf Paladin 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Bloodstone (40 gp). Malachite (4 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tight fitting tan shirt and pants. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's in love.

Flaws: Ugly, Mundane. Bonds: Has a crush, Poor, Religious. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Hadarai Dalanthan, Male Elf Warrior 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Isabella Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a colorful flower in her black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying brother.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Isabella Ainsley, Female Human Cleric 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Chrysoberyl (40 gp).


Social Check DCs


Sarah Bristol, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. Her auburn hair is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with dancing.

History: Gifted from a young age, Sarah studied abroad. Brilliant and gifted she never wanted to apply herself. She has never given up on her dancing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Sarah Bristol, Female Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Armara Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a black shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her dark red hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Slave, Rich. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Armara Anguish, Female Tiefling Warlock 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Draconic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Callybon Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her chestnut hair up. Her green eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Callybon is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Entrepeneur. Flaws: Greedy. Bonds: Adventurer. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Callybon Tarkelby, Female Gnome Expert 12
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Citrine (70 gp). Azurite (5 gp). Jasper (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: Az-Rans was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Az-Rans took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Secretive, Insane. Bonds: Attractive, Job, Nature. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Az-Rans Kelsey, Male Half-Orc Warrior 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 4000 cp. Jet (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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