Reeza Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and white with streaks of chestnut, and is pulled back with small black clips. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.
History: The child of a Navigator, who enjoyed hunting, Reeza was taken on many hunting expeditions. She found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
Possessions: 100 gp. Black pearl (1200 gp).
Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Laborer. He is muscular with a powerful set of arms. His fur is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Myev Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely white suit with brown socks and a vest with buckled shoes. She keeps her white hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To end her boredom.
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Immigrant, Poor. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Sard (70 gp). Alexandrite (1600 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.
Gillyd Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 63 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 40000 cp. Red spinel (140 gp). Tourmaline (140 gp). Sard (50 gp). Citrine (50 gp).
Keyleth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Flaws: Insane, Greedy, Forgetful. Bonds: Slave, Immigrant. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 8000 sp. Black pearl (600 gp). Black pearl (600 gp). 1 Minor magic item.
Althaea Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears an entirely tan suit with blue socks and a vest with buckled shoes. Her long white hair is drawn into a two foot long braid. She has gleaming, smiling hazel eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Althaea and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Slave, Military. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Ghaliver Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Sage, Ghaliver learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Sage. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Red spinel (120 gp).
Bulzo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a red poncho over his likewise colored trousers and shirt. His auburn hair is slicked back into a classic pompadour. He has violet eyes and a red hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.
Motivation: He has money and likes to spend it; and balancing his hectic life and new mortician responsibilities is difficult
Flaws: Antagonistic, Shy, Ugly. Bonds: Job, Rich. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Carnelian (70 gp). 1 Breastplate. 1 Masterwork studded leather.
Cloud Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has no fur. Her fierce hazel eyes like to dwell on things.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Cloud hails from a village terrorized by illithids. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Cloud was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Many illithids want her driven away.
Ideals: Athletic, Extrovert. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp. Onyx (60 gp). Sard (60 gp). 1 Tanglefoot bags. 1 Antitoxin. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
