Rangrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His white hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small desert village. Rangrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Wants to work out more often; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Athletic. Bonds: Attractive, Nature, Adventurer. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 108 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 100 pp.
Eberdeb Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is dressed in a clean tan cloak covering his clean studded leather. His skin is also unnaturally pale. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Dragonborn people.
Flaws: Ugly, Racist, Disease. Bonds: Adventurer, Rich. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp.
Jheri Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. Her bronze crest is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise red.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in the south to a Fortune-teller, Jheri learned a great deal about her father's area of expertise. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of dire rats; and wants to open a new tavern
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job, Enemies. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 7
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 4 (-3) | 15 (+2) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Infernal, Sylvan, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +0 / 3d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 230 pp. 1 Minor magic item.
Pyra Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Apothecary. She keeps her long black hair kept up in a rat tail. She has several tiny amethyst earrings on each ear.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: Retire the richest woman in the north; and wants to work out more often
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 5 (-3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Alice Ansley, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her black hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady green eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.
Motivation: To settle down with her crush; and she is greedy
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 6
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp. 1 Banded mail.
Breena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish white hair is in a traditional bowl cut. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Breena was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Masseuse.
Motivation: Marry her brother to traveling adventurers; and she wants revenge against brigands
Ideals: Persistence. Bonds: Family, Attractive, Job, Enemies. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 45000 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Bounty Hunter uniform. He keeps his brown hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Norkruuth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white crest is greasy and uncared for. His gold eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Norkruuth hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Bimpnottin Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. Her silver hair is cut jaggedly and amateurishly. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.
History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. After a long history of fighting, Bimpnottin and her spouse have recently divorced.
Motivation: She desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 28 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +4
Possessions: 600 gp. Smoky quartz (50 gp). Sardonyx (50 gp). Violet garnet (900 gp). Lapis lazuli (6 gp). Chrysoberyl (100 gp). Peridot (50 gp). Amethyst (100 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
