Adrex Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear green clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. His ears are large.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant, Adventurer, Job. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 100 pp.
Tomi Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His red hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Tomi would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp. Coral (160 gp).
Akta Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports black clothing, slightly heavier than average wear. Her black hair is knotted and matted. This silver eyed westerner is not easily forgotten.
Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. Akta enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Mundane. Bonds: Job. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 90 gp. 1 Superior lock.
Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, tan cloak. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Elves.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: To end his boredom; and he is content
Ideals: Justice. Flaws: Insomniac, Racist, Addict, Mundane. Bonds: Immigrant. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp. Red spinel (80 gp). Blue sapphire (600 gp). Coral (80 gp).
Alston Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a tan poncho over his likewise colored trousers and shirt. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Gifted. Flaws: Ugly, PTSD. Bonds: Slave. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1300 sp.
Alex Burton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sword on his belt. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is still thick. His gray eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Alex was born in the south. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Artistic, Persistence. Bonds: Nature, Debt. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Chrysoberyl (70 gp).
Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His black hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. Delg was born on a far eastern island where he grew up under the tutelage of his mother, an expert Crown-heir. He has worked as a Crown-heir like his mother before him.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 86 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. Freshwater pearl (7 gp). Malachite (7 gp). Malachite (7 gp). Pink pearl (160 gp). Jasper (20 gp). Obsidian (7 gp).
Vilberg Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sword always slung over his shoulder, and he perpetually has his sword ready. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: Vilberg was born in the west. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vilberg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp.
Engong Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear black clothing when she does not wear armor. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She is very pretty but has cold, dead eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Coral (60 gp). Rock crystal (30 gp). Blue quartz (10 gp).
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