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NPC Generator

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Advanced [show]


Sumnes Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. She is physically well-built. Her long white hair is drawn into a two foot long braid. Her gray eyes peer out from beneath her feathered blue hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Flaws: Antagonistic, Secretive, Disease. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Sumnes Horineth, Female Elf Adept 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red fur has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Dagger was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Dagger Shore, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Smoky quartz (80 gp).


Social Check DCs


Katherine Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She likes to wear grey tank tops with tan skirt. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Katherine was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Flaws: Insomniac, Hedonist. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Katherine Rutherford, Female Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)9 (-1) 17 (+3)7 (-2)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Decarabia Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is lengthy and is close to two feet long. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Decarabia's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Poor. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Decarabia Prudence, Female Tiefling Fighter 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Tanglar Read, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of strength around his neck, and a halberd on his belt, and is pretty ugly. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Tanglar's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tanglar was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted, Persistence. Flaws: Ugly. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Tanglar Read, Male Half-Orc Paladin 14
Medium (5'3") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 83 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 12 (+1)3 (-4)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 2000 gp. Fire opal (1000 gp). Star rose quartz (30 gp). Lapis lazuli (15 gp). Citrine (30 gp). Tourmaline (90 gp). Rose (30 gp). 1 Medium magic item.


Social Check DCs


Gormogord Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large white mantle and cape that has been intricately interwoven into his pastel robe, and a wedding ring on his right hand. He has styled his golden hair well, parting it to the right. His eyes are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gormogord took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: In love, Nature. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Gormogord Hilltopple, Male Halfling Druid 13
Small (3'2") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 41 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Insight +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. White opal (1100 gp). Coral (130 gp). Smoky quartz (30 gp). Star ruby (1100 gp). Deep blue spinel (800 gp). Malachite (13 gp).


Social Check DCs


Yurgunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a grey suit. Her hair, while still mostly brown, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She comes from a rich northern family. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yurgunn's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Yurgunn Hammerstone, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp. 1 Breastplate.


Social Check DCs


Mary Merton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her golden hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north, but her parents moved at a very young age to the south. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mary's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Merton, Female Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)15 (+2) 5 (-3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Emma Palomarez, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. She wears her hair in dreadlocks. Her eyes are green.

Personality: Eccentric and domineering, Emma will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Emma alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Extrovert, Gifted. Bonds: Poor, Religious, Enemies. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Emma Palomarez, Female Human Cleric 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Banded mail.


Social Check DCs

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