Aust Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear blue tank tops with black pants. He wears a broad hat to hide his balding. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: Aust was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
Mastema Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her hair is short and purple. Her thin eyebrows rest above her beady black eyes.
Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Guard, her mother struggled to pay the bills. Mastema liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 sp.
Adrex Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, and carries daggers. He wears a top hat to cover his moderate length white crest. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: Sold as a small child to a slaver, Adrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist, Gifted. Bonds: Mentor. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 14
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
Possessions: 110 pp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold and topaz bottle stopper cork (500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.
Caramip Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of strength on her torso. Her hair, while still mostly auburn, has prominent grey streaks. Her amber eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of dire rats once and for all.
History: She got into the Adventurer business at a young age. She helped her mother out around the business and became quite the natural. She left for the south, certain she would find work there.
Motivation: She wants to get laid; and she's in love
Bonds: Guardian, Enemies, Job, Immigrant, Has a crush. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Vola Bradford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, blue shirt, and pastel tie, and carries greatswords. Her auburn hair, when down, is lengthy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: She was born in a small desert village. Vola liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting, Opinionated, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Numba Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has always had a great fascination with Halfling culture. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and doesn't want to be a bricklayer and was forced into it by her family
Ideals: Entrepeneur. Flaws: Addict, Racist. Bonds: Family, Debt. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Riardon Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his brother
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Rock crystal (80 gp).
Dûsh Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 60000 cp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Tûkâ Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a dull look in his hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. Tûkâ was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tûkâ decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Shy. Bonds: Poor, Immigrant, Criminal record, Mentor. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (1800 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
