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NPC Generator

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Advanced [show]


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her black fur is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Two Llamas was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Flaws: Greedy, Depressed. Bonds: Military, Family, Immigrant. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Two Llamas Running, Female Tabaxi Warrior 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Euron Bright, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His chestnut hair is heavily combed to the left. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Fighting. Flaws: Insane, PTSD. Bonds: Family. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Euron Bright, Male Tiefling Wizard 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1000 gp. Onyx (20 gp).


Social Check DCs


Galiena Harrington, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is still thick. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Galiena will drive conversation. A true patriot, Galiena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Galiena was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better kind of golem.

Motivation: Many dire rats want her driven away; and someone believes her a fraud

Ideals: Extrovert. Bonds: Military, Adventurer, Enemies. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Galiena Harrington, Female Human Commoner 6
Medium (5'7") Human, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Whurdred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her right hand appears badly burned and disfigured. Her black hair is well kept. This brown eyed northerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and doesn't want to be a engraver and was forced into it by her family

Ideals: Joker. Bonds: Family, Immigrant, Criminal record. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Whurdred Trueanvil, Female Dwarf Bard 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 90000 cp. Eye agate (9 gp).


Social Check DCs


Quillathe Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her small hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and her religion dominates her actions

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Religious. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quillathe Raethran, Female Elf Monk 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a brown suit, tan shirt, and pastel tie. His long cinnamon fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tree took refuge in the old dungeon and found the beat up sword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Rich, Nature. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Tree In the Morning, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 48 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 17000 sp.


Social Check DCs


Williamina Merton, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with pastel and black striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. Her golden hair is knotted and matted. Her violet eyes peer out from beneath her deerstalker grey hat.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.

Motivation: Marry her sister to traveling adventurers; and sabotage a competitor

Ideals: Artistic. Flaws: Impulsive. Bonds: Religious, Job, Family. Occupation: Server

Voice: Irish accent

Attributes [hide]

Williamina Merton, Female Human Ranger 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Ida Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She prefers to wear violet clothing when she does not wear armor. She has wavy auburn hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has money and likes to spend it; and to unite with her sister

Ideals: Optimist. Bonds: Criminal record, Adventurer, Rich, Family. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Ida Kitchur, Female Half-Elf Commoner 7
Medium (5'3") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Sethrekar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light black in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his white crest down. His thin eyebrows rest above his beady gold eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great joy in being the best Doctor in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly. Bonds: Slave, Enemies, Job, Family. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Sethrekar Akambherylliax, Male Dragonborn Ranger 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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