Tiaathque Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her head has been shaved. Her blue unseeing eyes seem to look past you.
Personality: Tiaathque hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: She is a Slaad in disguise. She moved from fad to fad and when she turned 15 she discovered music. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. A silver and pearl hairclip (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Sun In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his black fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sun was raised in a hard working conservative environment. Sun was born on a far western island where he grew up under the tutelage of his mother, an expert Farmer. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 4 Alchemist’s fire. 1 Everburning torch.
Hûmgrat Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large white jacket. His golden hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hûmgrat was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). An abacus with copper, silver and gold markers (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (1200 gp).
Lilith Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her small hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, In love. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Yebe Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying silver hair a little too much giving a sharp silver color. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Yebe took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Nature, Religious. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Leaf Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries with her a set of quarterstaffs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She keeps her yellow fur in a pixie cut. Her copper eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. In her youth she was a Bellfounder, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Adventurer, Nature. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 12000 sp. 1 Minor magic item.
Beiro Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Beiro was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Rich, Has a crush, Adventurer. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 66 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
Possessions: 1000 pp.
Bilga Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears a white top hat and white clothes. Her top hat is riddled with cuts and holes. She has gleaming, smiling hazel eyes.
Personality: Overbrimming with self-confidence, Bilga isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Animal Trainer, her mother struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels kind of lost in life; and she's attracted to the pc
Ideals: Impeccable. Flaws: Ugly, Racist, Depressed. Bonds: Has a crush, Poor. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Merla Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her hair is red and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her singing dream.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Artistic, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Miner
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
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