Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. She has dyed her greying silver hair a little too much giving a sharp silver color. She has brown eyes and a grey hat with a green feather.
Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Adventurer, her father struggled to pay the bills. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Poor, Slave. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Bagga Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His whole body is exceptionally muscular. He has styled his blonde hair well, parting it to the left. He has violet eyes and a white hat with a black feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Adventurer. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 8000 sp. Rhodochrosite (11 gp). Banded agate (11 gp).
Ernest Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear yellow tank tops with brown pants. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: Ernest lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.
Motivation: Retire the richest man in the east; and wants to raise his children well
Ideals: Gifted, Entrepeneur. Flaws: Emotional. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp.
Drifting On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her beige fur is heavily combed to the right. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a wizard, Drifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has dyed her greying white fur a little too much giving a sharp white color. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She got into the Interpreter business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: To be a Slave Trader again.
Ideals: Optimist, Justice. Bonds: Poor, Criminal record, Job. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Bloodstone (80 gp). Azurite (12 gp). Star rose quartz (80 gp). Chalcedony (80 gp). 1 Minor magic item.
Wiggens Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. He sports a flattop hair cut. He has blue eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across
History: Wiggens hails from a village terrorized by drow. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Job, Criminal record, Enemies, Slave. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 55 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Boddynock Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Miller
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair has been sun bleached extensively. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1100 sp.
Caelynn Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caelynn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Artistic, Entrepeneur. Flaws: Insane. Bonds: Adventurer. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp. 1 Masterwork studded leather. 1 Half-Plate.
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