Veit Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Doctor.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Justice, Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Shava Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin brown vertical stripes and yellow pants. She has a moderate pudge and is not very fit. She has slicked back brown hair. She has several tiny topaz earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. One day when Shava was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Shava was heart-stricken from the event, and her father started working long hours to provde for them. She now mingles about in high society.
Motivation: Doesn't want to be a Beggar and was forced into it by her family; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Rich, Family. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krûk Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Bella Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She wears a white shirt with thin violet vertical stripes and grey pants. Her hair, while still mostly auburn, has prominent grey streaks. She has a dull look in her brown eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She also has developed a complete distrust of the Adventurer profession.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Job, Poor. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Eye agate (11 gp). Obsidian (11 gp). Rose (60 gp). Azurite (11 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Adam Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. His moppish golden hair is in a traditional bowl cut. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: To be a Painter again; and wants to work out more often
Ideals: Impeccable, Athletic. Bonds: Immigrant, Military, Adventurer, Job. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. Blue quartz (8 gp). Star rose quartz (40 gp). 1 Minor magic item.
Baradad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, green cloak, and is pretty ugly. His crest, while still mostly scarlet, has prominent grey streaks. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. A true patriot, Baradad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Shepherd business at a young age. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his brother; and he's in love
Flaws: Ugly. Bonds: Has a crush, Military, Job, Rich, Family. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 300 gp. Zircon (20 gp). Red garnet (80 gp). 1 Minor magic item.
Flame In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her yellow fur is lengthy. She has gleaming, smiling amber eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a brothel owner, Flame was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by giants. Flame was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: To unite with her sister; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Mundane. Bonds: Family, Mentor, Enemies. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 600 gp. Rose (30 gp). Citrine (30 gp).
Thodris Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She typically wears grey cloth garments or leather armor. Her whole body is exceptionally muscular. She has no hair. She is baby faced.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Gifted from a young age, Thodris studied abroad. Through the years after Thodris was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Thodris's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and human compassion
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 3 Smokesticks.
Râsh Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with top hat. His skin is also unnaturally pale. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.
Personality: This man loves singing and to teach people singing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Râsh is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He is content; and to find somewhere to settle down
Ideals: Artistic, Justice. Flaws: Ugly, Mundane. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
