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NPC Generator

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Advanced [show]


Ahinar Selevarun, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her black hair is knotted and matted. Her gray eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Family. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Ahinar Selevarun, Female Elf Cleric 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a dagger. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Entrepeneur. Flaws: Fearful, Racist. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Lewis Davenport, Male Human Warrior 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Srorthen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has dyed his greying white crest a little too much giving a sharp white color. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Optimist. Bonds: Attractive, Rich, Immigrant. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Srorthen Beryntolthropal, Male Dragonborn Commoner 15
Medium (6'6") Dragonborn, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 74 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 8000 gp. Azurite (13 gp). Violet garnet (300 gp). Zircon (40 gp). Amethyst (50 gp). Alexandrite (300 gp). Freshwater pearl (13 gp). Peridot (40 gp). Violet garnet (300 gp). Onyx (40 gp). Zircon (40 gp). Blue quartz (13 gp).


Social Check DCs


Ethereal Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She is portly but not overly obese. She has wavy orange fur. Her eyes are amber and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to her, and she is able to talk to them.

History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Bonds: Adventurer, Poor, Family. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Ethereal Shoe, Female Tabaxi Druid 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Mastema Hate, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her flail. Her brown hair is smooth and relatively long. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Mercenary mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Ugly, Shy, Hedonist, Disease. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Mastema Hate, Female Tiefling Rogue 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 8 (-1)18 (+4)
Skills Intimidation +6, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Giselle Middleton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Ruler. Sporting a white mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Giselle wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and she wants revenge against dire rats

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Giselle Middleton, Female Human Warrior 11
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +5

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver chalice with lapis lazuli gems (90 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Old masterpiece painting (900 gp).


Social Check DCs


Oriel Wharton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large black tufts of hair around her ears. She has blue eyes.

Personality: Oriel is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.

History: Born in the east to a Map Maker, Oriel learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Oriel Wharton, Female Human Commoner 6
Medium (4'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 10 (+0)6 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 200 gp. Fire opal (1400 gp). Iolite (70 gp).


Social Check DCs


Vapula Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears professional attire. Her dark red hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Vapula took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Healer like her father before her.

Motivation: Revenge; and someone believes her a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Vapula Luck, Female Tiefling Warlock 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 260 gp.


Social Check DCs


Margery Atherton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her rapier. Her tied-back hair is golden. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Margery Atherton, Female Human Adept 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 600 gp. Red garnet (70 gp). Bloodstone (40 gp). Pink pearl (70 gp). Black pearl (900 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Red spinel (70 gp). Violet garnet (900 gp). Peridot (40 gp).


Social Check DCs

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